Lukas Tönne LukasTonne
Lukas Tönne deleted branch fix-separate-operator-crash from LukasTonne/blender 2024-04-24 14:08:54 +02:00
Lukas Tönne closed issue blender/blender#120926 2024-04-24 14:08:54 +02:00
GPv3: Blender crash using Separate Operators on converted files from GPv2
Lukas Tönne merged pull request blender/blender#121013 2024-04-24 14:08:51 +02:00
Fix #120926: GPv3: Separate operator crashing because of missing layer
Lukas Tönne pushed to fix-separate-operator-crash at LukasTonne/blender 2024-04-24 14:08:15 +02:00
57bc65aa18 Merge branch 'main' into fix-separate-operator-crash
9193f4554c Cleanup: Move more PBVH API functions to C++ namespace
a4073563c8 Cleanup: Use references for sculpt undo and restore functions
60c0954edf Cleanup: Remove unnecessarily specific assert message
e4ec7c3345 Cleanup: Move more code in sculpt.cc to C++ namespace
Compare 16 commits »
Lukas Tönne commented on issue blender/blender#113925 2024-04-24 12:53:19 +02:00
GPv3: Delete Geometry - viewport doesn't show the correct layer evaluated on file opening

For some reason when the Delete node is enabled it evaluates the layer data at frame 0 instead of frame 1 (grease_pencil.runtime->eval_frame). At frame 0 none of the layers show any data,…

Lukas Tönne pushed to main at blender/blender 2024-04-24 11:54:18 +02:00
11bfac7f11 Fix #120698: GPv3: Don't move the first stroke point
Lukas Tönne closed issue blender/blender#120698 2024-04-24 11:54:17 +02:00
GPv3: Start of stroke gets pulled along
Lukas Tönne deleted branch fix-gp3-point-first-point from LukasTonne/blender 2024-04-24 11:54:16 +02:00
Lukas Tönne merged pull request blender/blender#121011 2024-04-24 11:54:14 +02:00
Fix #120698: GPv3: Don't move the first stroke point
Lukas Tönne created pull request blender/blender#121013 2024-04-24 11:52:49 +02:00
Fix #120926: GPv3: Separate operator crashing because of missing layer
Lukas Tönne pushed to fix-separate-operator-crash at LukasTonne/blender 2024-04-24 11:52:16 +02:00
746be0bd99 Fix #120926: GPv3: Separate operator crashing because of missing layer.
Lukas Tönne created branch fix-separate-operator-crash in LukasTonne/blender 2024-04-24 11:52:16 +02:00
Lukas Tönne created pull request blender/blender#121011 2024-04-24 11:07:21 +02:00
Fix #120698: GPv3: Don't move the first stroke point
Lukas Tönne pushed to fix-gp3-point-first-point at LukasTonne/blender 2024-04-24 11:05:55 +02:00
7deb55a0a6 Fix #120698: Don't move the first stroke point.
Lukas Tönne created branch fix-gp3-point-first-point in LukasTonne/blender 2024-04-24 10:57:28 +02:00
Lukas Tönne pushed to fix-gp3-point-first-point at LukasTonne/blender 2024-04-24 10:57:28 +02:00
6d347dd5ca Fix: EEVEE-Next: Point cloud macro coliding with voronoi texture
01b7cb88ef Fix #120862: Add eps arguments to points_in_planes
ab72da8b5c Fix #120763: Fix memory leak in itasc cache
7f2c0311fc Cleanup: fully initialize timeline_draw_context_get's return value
7f7e276e4d Fix sculpt "Set Pivot Position" activating immediately from the menu
Compare 10 commits »
Lukas Tönne commented on issue blender/blender#120698 2024-04-23 17:53:30 +02:00
GPv3: Start of stroke gets pulled along

I think this is caused by a threshold value in the drawing operator: it will keep modifying the first point of the stroke until the mouse has moved further than POINT_OVERRIDE_THRESHOLD_PX (3…

Lukas Tönne pushed to gp3-fill-tool at LukasTonne/blender 2024-04-23 16:18:50 +02:00
55d5fce0b0 Fix incomplete outlines: When skipping over empty sections the point must still be included.
Lukas Tönne pushed to gp3-fill-tool at LukasTonne/blender 2024-04-23 15:39:40 +02:00
a99297cde8 Defer region view reset after final curve construction to avoid wrong projection matrix.