Block a user
bd80739221
Merge branch 'main' into geometry-nodes-rb-component
d68a79e084
Merge branch 'blender-v4.3-release'
c539ea792c
Fix: GPv3: Reduce draw tool performance regression
8a33962357
Compositor: Support passes in new CPU compositor
b5abb8a2e3
Merge branch 'blender-v4.3-release'
Lukas Tönne
pushed to geometry-nodes-rb-component-mass-update at LukasTonne/blender
2024-10-17 16:35:19 +02:00
1d3842343f
Fix updates to collision shapes and mass properties on active worlds.
4cfb55fbd6
Fix socket access in some nodes.
Lukas Tönne
pushed to geometry-nodes-rb-component-mass-update at LukasTonne/blender
2024-10-17 15:42:48 +02:00
c83dad339f
Removed unused
finish
function after writing world data attributes.
Fix #129142: GPv3: gesture select tools selecting only right handles
Thanks, makes sense to do it this way.
Nodes: Memory leak when node assets have sockets with the same name
So probably should:
- Use the socket identifier instead of the name (not sure what the purpose is here)
- Make sure to free the property if it doesn't get added to the group
Nodes: Memory leak when node assets have sockets with the same name
The IDProperty is created as a unique_ptr
by idprop::create
, then released and the raw pointer passed to IDP_AddToGroup
. But IDProperty group items must have unique names, so if the name…
Nodes: Memory leak when node assets have sockets with the same name
Lukas Tönne
pushed to gpv3-interpolate-selection-mode at LukasTonne/blender
2024-10-17 13:43:04 +02:00
6c1ed1ff5c
Remove
use_selection
from sequence operastor.
Fix: GPv3: Interpolate tool uses selection in paint mode
Lukas Tönne
created branch gpv3-interpolate-selection-mode in LukasTonne/blender
2024-10-17 12:51:51 +02:00
Lukas Tönne
pushed to gpv3-interpolate-selection-mode at LukasTonne/blender
2024-10-17 12:51:51 +02:00
38900119ec
Fix: GPv3: Interpolate tool uses selection in paint mode.
36877ce6d9
Fix: Essentials asset library loaded from wrong location if present
328ec2b172
Fix #123963: Unable to select through unselectable bones
40e1bf214a
Fix: GPv3: Don't create handle types attribute for all curve types
a66601ee95
Cleanup: remove deprecated typing built-ins for extension logic
Lukas Tönne
pushed to geometry-nodes-rb-component-mass-update at LukasTonne/blender
2024-10-17 12:31:28 +02:00
1730c84eba
Updated a bunch of nodes.
Lukas Tönne
pushed to geometry-nodes-rb-component-mass-update at LukasTonne/blender
2024-10-17 11:26:52 +02:00
b99c352c00
Replace collision shape inertia node with a Mass input node.