Block a user
GPv3: Fill texture coordinates data storage
Is this going to be part of the patch or is it not possible atm for some reason?
GPv3: Texture offset modifier
Geometry Nodes: Assert hit when copying from the same named attribute
2d2dd365b0
Merge branch 'main' into gp3-texture-modifier
38caa87b09
Fix: Corner Pin node gizmo is too small
983643c78c
Fix: Flat filter in Blur node is wrong in bokeh mode
4ce13fe198
Python: Add deprecation warnings to GPUBatch program usage
7bf4247b09
Depsgraph: add a DEG_graph_build_from_collection convenience function
ec1a43d12f
Support both
u_stroke
(float) and uv_fill
(float2) attributes.
7a4f39ca5a
Optional "stroke_uv" point attribute to customize stroke UV coordinates.
Geometry Nodes: Add SDF grid boolean nodes
What do you think about splitting this node up into multiple and using multi-inputs where appropriate?
I concur, would add more flexibility.
When i tried this first a while ago it didn't…
Fix #118962: skip setting not taken into account looping over points
Lukas Tönne
created branch fix-gp3-envelope-modifier-skip in LukasTonne/blender
2024-03-03 12:23:55 +01:00
Lukas Tönne
pushed to fix-gp3-envelope-modifier-skip at LukasTonne/blender
2024-03-03 12:23:55 +01:00
caa890d260
Fix #118962: skip setting not taken into account looping over points.