Block a user
WIP: Principal Components node for 3D vectors
9e03c96bac
Merge branch 'main' into principal-components-node
1dfb41bc75
Fix #117280: Cycles: Lights from instancer not working randomly
2cc6eab244
Cleanup: Simplify tracking of relations for instancing
fc42227b2d
Cleanup: Make duplication node and ocmponent name more clear
efba5f0432
Depsgraph: Add explicit object shading exit operation
Lukas Tönne
created branch principal-components-node in LukasTonne/blender
2024-01-18 21:14:30 +01:00
8524b60793
Experimental node computing the principal components of a vector distribution.
7d77caab9b
PyAPI: Add ShapeKey.points for faster foreach_get/set of Mesh shape key data
2be93f43bd
Merge branch 'main' into gp3-color-modifier
6d357dc60d
UI: Dialog to Insert Unicode Characters for Text Objects
c0bc49f035
GHOST: Support for Additional 3Dconnextion Devices
4d03de9113
Cleanup: Make format
0b67cc1db4
Refactor: rename function to evaluate a driver
Tint and Color grease pencil modifiers
8652ebbcfb
Finished tint modifier.
716fae0e59
Nicer way of re-using input calculation for different tint modes.
Support for enum
items
parameter in rna_idprop_ui_create
81ec797d93
Support for enum
items
parameter in rna_idprop_ui_create
.
f0f1afd250
Refactor: remove driver dependency in keying code
538ace5750
Fix: GPU Directional Blur distorts input
7e53fe106a
Fix: Individual projection sometimes snapping to the wrong object
c70a7c933f
Cleanup: Make format
Lukas Tönne
created branch fix-rna_idprop_ui_create in LukasTonne/blender
2024-01-18 16:20:02 +01:00
GPv3: Noise modifier
Separate the checkbox from the header seems an UI regression for me. Is this something that is going to be fixed soon?
@deadpin is looking into panel header layouts
GPv3: Noise modifier
You should just use the uiLayoutPanel
function to create the Randomize subpanel, instead of the old modifier_subpanel_register
. Only limitation atm is that you can't draw a header with…