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GPv3: Join Objects operator implementation
@hamza-el-barmaki yes, animation is preserved.
One caveat is that layer transform animations are not converted into the target object space, so if there is a difference in the parent object…
e7c88eaaab
Merge branch 'main' into gpv3-join-objects
d4cb32caf8
Fix: Add missing Grease Pencil v3 objects in
BKE_animdata_main_cb
.
38f5b8d7d4
Anim: make layered Action sub-data copy constructors explicit
476fd1641c
Refactor: make
fcurve_find_in_action_slot_filtered()
more general
51de7adeb8
Merge branch 'main' into geometry-nodes-rb-component
4d8581c7ee
Vulkan: Add node to update buffers
01e96b3422
macOS: Enable clang-tidy Objective-C checks
9dfb49d16b
Vulkan: Fix incorrect access flag
71b7dd8079
Vulkan: Remove core 1.2 extensions
GPv3: Join Objects operator implementation
476e81f89d
Utility function for copying parameters are now part of BKE.
32edb37b6e
Handle animation data when merging grease pencil.
3f4703d7d7
Update vertex groups when joining.
7674d83e4f
Fix material slot creation in the original object data.
5ed06a7e37
New operator for joining Grease Pencil objects.
7f60e2a298
Vulkan: Add node to update buffers
fc873488be
macOS: Enable clang-tidy Objective-C checks
67180430f9
Vulkan: Fix incorrect access flag
ece9d7eb80
Vulkan: Remove core 1.2 extensions
12dba4fd33
Anim: respect
group
parameter of rna_struct.keyframe_insert()
func
3c24ac0b17
Update vertex groups when joining.
d556dda662
Fix material slot creation in the original object data.