Block a user
Lukas Tönne
deleted branch fix-valid-node-group-socket-check from LukasTonne/blender
2023-10-11 15:41:55 +02:00
Regression: Geometry Nodes: Error Adding Input to Geometry Node Group
Fix #113433: Avoid calling registered custom node function
4cf5cac71f
Merge branch 'main' into point-cloud-grid
54f326e951
Merge branch 'blender-v4.0-release'
40ea1cdb97
Fix #113323: Paint Secondary color not working in the Image Editor
f8d38b65a4
Fix #113255: LineStyle modifiers cannot be accessed by name anymore
4fabafa352
GPv3: Assign correct GP material
Fix #113433: Avoid calling registered custom node function
Lukas Tönne
created branch fix-valid-node-group-socket-check in LukasTonne/blender
2023-10-11 14:10:15 +02:00
Lukas Tönne
pushed to fix-valid-node-group-socket-check at LukasTonne/blender
2023-10-11 14:10:15 +02:00
9092641127
Fix #113134: Avoid calling registered custom node function.
a12a3dc73a
Fix #113496: Crash in sculpt mode when Float2 attributes used on Vertices
535d211c94
Fix #113386: separating by loose parts removes attribute data
c4365d0486
Only set default output when no match is found.
c6419fc48b
Fix missing data type copy when copying menu switch nodes.
Geometry Nodes: Add default input option for node groups
+1, i don't see why a default non-constant value would be specific to fields. For example, i could imagine having scene time as a default input value for floats, or perhaps a unique seed for…
d084677c66
Merge branch 'main' into nodes-menu-switch
ec5287bb39
Merge branch 'blender-v4.0-release'
1242512ff2
Fix #113285: Mesh analysis not updating all multi-object-editing objects
9783611518
Fix #113287: Industry Compatible Keymap: Node Editor Search missing
0e18097674
Fix #113463: VSE Hold-Split has no visual indication anymore
0aa276219f
Remove redundant loop over group input nodes.
ddd5afabba
Fix use of wrong node tree pointer.
e0b37e1b46
Propagation of enum definition references through nodes.
477349a521
Fixed RNA pointer type access for resolving RNA enum.
bac3c2c7b9
Added unhandled enum socket type to the switch node.