Lukas Tönne LukasTonne
Lukas Tönne merged pull request blender/blender#113197 2023-10-03 11:39:54 +02:00
Nodes: Include rotation socket type in anonymous attribute inferencing
Lukas Tönne created pull request blender/blender#113197 2023-10-03 11:38:44 +02:00
Nodes: Include rotation socket type in anonymous attribute inferencing
Lukas Tönne pushed to nodes-field-relations-rotation at LukasTonne/blender 2023-10-03 11:37:18 +02:00
0a41df3f9c Include rotation socket type in anonymous attribute inferencing.
3d6713e086 Fix #113178: .dae file with collection-less armature crashes on import
41d62f36d5 Fix uninitialized variable use accessing the screen size under Wayland
dea7a94e0c Cleanup: remove redundant call to GHOST_GetMainDisplayDimensions
26bb029ad8 Fix #113154: Hang double-clicking on UI elements outside a text field
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Lukas Tönne created branch nodes-field-relations-rotation in LukasTonne/blender 2023-10-03 11:37:17 +02:00
Lukas Tönne commented on pull request blender/blender#113083 2023-10-02 16:27:47 +02:00
Geometry Nodes: new Split to Instances node

I'm hitting an ASAN error with this file (just open and un-mute the split node).

Lukas Tönne commented on issue blender/blender#113146 2023-10-02 14:59:36 +02:00
Geometry Nodes: ASAN error when running subdivide operator repeatedly

Looking at the error log it seems like a race condition between the operator and draw code, not sure if geometry nodes is really involved. But i couldn't repro without the GN modifier.

Lukas Tönne opened issue blender/blender#113146 2023-10-02 14:57:07 +02:00
Geometry Nodes: ASAN error when running subdivide operator repeatedly
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-10-02 14:19:28 +02:00
0ed1cf8247 Testing different feature combinations.
Lukas Tönne commented on pull request blender/blender#113083 2023-10-02 13:48:55 +02:00
Geometry Nodes: new Split to Instances node

About finding origins: I agree with Jacques here, this should be a separate feature, if at all. There are too many different ways of setting an origin: centroid (center of mass), weighted

Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-10-02 10:47:28 +02:00
e3453f1057 Output raw coordinate values as debug positions.
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-10-02 09:27:28 +02:00
55966776c8 Added debug output for divergence and pressure grids.
b3f058b6d5 Utility file for debug grid point output functions.
c3f74af831 Utility functions for outputing debug grids more easily.
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Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-10-01 10:49:41 +02:00
ca4f4f1ca8 Use trilinear instead of nearest-point sampling for velocity.
453077947f Fixed incorrect index used for computing voxel debug positions.
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Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-30 14:24:33 +02:00
dc70ef4f27 Moved debug output to its own function.
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-30 14:03:39 +02:00
229584bf80 Debug output: Velocity grid values encoded in a point cloud.
0daa88c387 Disabled unused point deformer.
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Lukas Tönne commented on pull request HooglyBoogly/blender#5 2023-09-30 10:13:08 +02:00
Mesh: Add viewport normals simplify option

How are these flags assigned? I don't know the usage and history, but why not use the lower bits? Or add a new one if they are somehow reserved? Seems kind of arbitrary.

Lukas Tönne commented on pull request HooglyBoogly/blender#5 2023-09-30 10:07:30 +02:00
Mesh: Add viewport normals simplify option

Looks reasonable to me, and more logical than "simplifying" normals by disabling auto-smooth.

Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-30 09:38:30 +02:00
6501ac8472 Merge branch 'main' into point-cloud-grid
90ec11b823 Revert "3D View: Do not recalculate the depth buffer for 'Auto Depth'"
c26efccf61 Use bool for each condition
7c772cc93e Merge remote-tracking branch 'origin/main' into zoom_optimize
73471b4e52 Merge branch 'blender-v4.0-release'
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Lukas Tönne pushed to main at blender/blender 2023-09-29 16:30:13 +02:00
7340bdaa92 Merge branch 'blender-v4.0-release'
d1435f6729 Node groups: Add undo steps after drag and drop of interface items
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