Lukas Tönne LukasTonne
Lukas Tönne created pull request blender/blender#113048 2023-09-29 10:22:47 +02:00
Fix #113013: Make in_out socket property read-only and remove the button
Lukas Tönne pushed to remove-socket-inout-enum at LukasTonne/blender 2023-09-29 10:21:42 +02:00
bd64a21fb1 Fix #113013: Make in_out socket property read-only and remove the button
Lukas Tönne closed pull request blender/blender#113047 2023-09-29 10:19:56 +02:00
Fix #113013: Make in_out socket property read-only and remove the button
Lukas Tönne commented on pull request blender/blender#113047 2023-09-29 10:19:55 +02:00
Fix #113013: Make in_out socket property read-only and remove the button

will make a new pr with target release branch

Lukas Tönne created pull request blender/blender#113047 2023-09-29 10:17:53 +02:00
Fix #113013: Make in_out socket property read-only and remove the button
Lukas Tönne pushed to remove-socket-inout-enum at LukasTonne/blender 2023-09-29 10:17:19 +02:00
55ba32a02e Fix #113013: Make in_out socket property read-only and remove the button
Lukas Tönne created branch remove-socket-inout-enum in LukasTonne/blender 2023-09-29 10:03:26 +02:00
Lukas Tönne pushed to remove-socket-inout-enum at LukasTonne/blender 2023-09-29 10:03:26 +02:00
42bd9cd1e6 Merge branch 'blender-v4.0-release'
26b2cc3ffb Fix error in area calculation for polyfill beautify calculation
19fd4a51a9 Merge branch 'blender-v4.0-release'
16e75a93f7 Makefile: remove redundant directory changing
5103b5b4e7 Merge branch 'blender-v4.0-release'
Compare 10 commits »
Lukas Tönne pushed to volume-component-attributes at LukasTonne/blender 2023-09-29 08:59:38 +02:00
7cb2f24eaf More build fixes.
Lukas Tönne pushed to volume-component-attributes at LukasTonne/blender 2023-09-29 07:55:56 +02:00
b23a239f21 Fixed field evaluation for masks.
Lukas Tönne opened issue blender/blender#113014 2023-09-28 14:43:11 +02:00
Nodes: ensure consistent outputs..inputs ordering for sockets
Lukas Tönne opened issue blender/blender#113013 2023-09-28 14:39:48 +02:00
Nodes: Remove input/output selection
Lukas Tönne pushed to main at blender/blender 2023-09-28 11:26:01 +02:00
035209fb8f Merge branch 'blender-v4.0-release'
9e79487c4f Fix #112588: Hide node panels when all sockets are hidden
1930ebdb4f Anim: add operator to sync bone colors between selected bones
4473bdc6ab Anim: bone color properties panel layout tweaks
Compare 4 commits »
Lukas Tönne deleted branch hide-node-panels-with-hidden-sockets from LukasTonne/blender 2023-09-28 11:25:02 +02:00
Lukas Tönne closed issue blender/blender#112588 2023-09-28 11:25:00 +02:00
Hiding Unused Sockets does not remove panels when all sockets are hidden
Lukas Tönne pushed to blender-v4.0-release at blender/blender 2023-09-28 11:24:57 +02:00
9e79487c4f Fix #112588: Hide node panels when all sockets are hidden
Lukas Tönne merged pull request blender/blender#113003 2023-09-28 11:24:57 +02:00
Fix #112588: Hide node panels when all sockets are hidden
Lukas Tönne pushed to hide-node-panels-with-hidden-sockets at LukasTonne/blender 2023-09-28 11:24:17 +02:00
33bd000387 Fix merge error, offset should only happen if parent is not collapsed.
Lukas Tönne deleted branch hide-panels-when-empty from LukasTonne/blender 2023-09-28 11:14:22 +02:00
Lukas Tönne created pull request blender/blender#113003 2023-09-28 11:12:35 +02:00
Fix #112588: Hide node panels when all sockets are hidden