Lukas Tönne LukasTonne
Lukas Tönne pushed to volume-component-attributes at LukasTonne/blender 2023-09-21 18:02:48 +02:00
bc7b1de246 Started replacing virtual grids in the VolumeFieldEvaluator.
Lukas Tönne pushed to volume-component-attributes at LukasTonne/blender 2023-09-21 17:40:38 +02:00
0993cecd73 Simplification: Remove the virtual grid classes.
Lukas Tönne pushed to volume-component-attributes at LukasTonne/blender 2023-09-21 16:51:19 +02:00
6f0ae12791 Merge branch 'main' into volume-component-attributes
Lukas Tönne created branch volume-component-attributes in LukasTonne/blender 2023-09-21 16:51:19 +02:00
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-21 15:54:44 +02:00
4536a2bda9 Automatically convert to grid storage before running fluid sim.
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-21 15:43:34 +02:00
492097d7e5 Simplified point cloud storage mode to just customdata vs. grid.
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-21 15:34:21 +02:00
406ee0873c Evaluate velocity on grid points directly without customdata storage.
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-21 13:40:07 +02:00
6eb3b5c45e Leave conversion from and to point data grids outside the simulation node.
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-21 12:42:47 +02:00
127cce20f1 Don't convert the point cloud to grid storage inside the simulation node.
e102e0ac1b Nicer names for grid storage options.
c5d74d7852 Fix UI drawing for the grid toggle node.
Compare 3 commits »
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-21 12:10:02 +02:00
c5a9a8badd Merge branch 'main' into point-cloud-grid
36b90acde1 Node drawing: fix uninitialized node color return value
fdf1040532 Fix #112462: Panel buttons remain active after redrawing
12f51bd1c7 Fix crash when toggling link linking state in the list
86f659ad96 Keymap: Add shortcut to open Preferences
Compare 7 commits »
Lukas Tönne pushed to main at blender/blender 2023-09-21 12:08:19 +02:00
36b90acde1 Node drawing: fix uninitialized node color return value
Lukas Tönne pushed to main at blender/blender 2023-09-21 12:05:19 +02:00
fdf1040532 Fix #112462: Panel buttons remain active after redrawing
Lukas Tönne closed issue blender/blender#112462 2023-09-21 12:05:18 +02:00
First click after hiding unused sockets impacts node UI as if nodes had not been hidden.
Lukas Tönne deleted branch fix-panel-button-sticky-state from LukasTonne/blender 2023-09-21 12:05:17 +02:00
Lukas Tönne merged pull request blender/blender#112503 2023-09-21 12:05:16 +02:00
Fix #112462: Panel buttons remain active after redrawing
Lukas Tönne pushed to fix-panel-button-sticky-state at LukasTonne/blender 2023-09-21 11:54:48 +02:00
970de047bd Moved the mouse move hack to the operator instead of drawing code.
fff3bd3f4c Merge branch 'main' into fix-panel-button-sticky-state
b00c2f9ac4 Fix #112622: draw_color_simple is optional for custom nodes
faf8d9d8ba Anim: Multi Editing for FCurve modifiers
9cc4df8062 Cleanup: Make Format
Compare 117 commits »
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-21 11:27:22 +02:00
2f59faea32 Merge branch 'main' into point-cloud-grid
b00c2f9ac4 Fix #112622: draw_color_simple is optional for custom nodes
faf8d9d8ba Anim: Multi Editing for FCurve modifiers
9cc4df8062 Cleanup: Make Format
f6082a5042 Cleanup: Use intern/render_types.h for lineart_cpu.c
Compare 82 commits »
Lukas Tönne pushed to main at blender/blender 2023-09-21 11:26:08 +02:00
b00c2f9ac4 Fix #112622: draw_color_simple is optional for custom nodes
Lukas Tönne deleted branch fix-socket-color-callback-crash from LukasTonne/blender 2023-09-21 11:26:06 +02:00
Lukas Tönne closed issue blender/blender#112622 2023-09-21 11:26:06 +02:00
Crash on drawing a custom socket that doesn't define draw_color_simple