Lukas Tönne LukasTonne
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-19 12:52:34 +02:00
48fffeebfc Stub node for fluid simulation.
Lukas Tönne pushed to nodes-revert-inline-sockets at LukasTonne/blender 2023-09-19 12:07:26 +02:00
6563e3e6b8 Remove the 'Both' socket in/out enum value.
Lukas Tönne commented on pull request blender/blender#112560 2023-09-19 11:02:00 +02:00
Nodes: revert the inline (pass-through) socket feature

Without the inlining i think it makes more sense to remove Both option as well. It generates alternating input/output atm and if we sort these the two sockets move even further apart, making it…

Lukas Tönne commented on pull request blender/blender#112560 2023-09-19 10:54:00 +02:00
Nodes: revert the inline (pass-through) socket feature

@CharlieJolly No it doesn't work like that. The inlining is purely a UI feature, while "pass-through" is a description of intended functionality (but nothing enforcing how nodes use these).

Lukas Tönne pushed to main at blender/blender 2023-09-19 10:47:32 +02:00
78315faf8f Fix #112490: Always draw socket icons in "hidden" nodes
Lukas Tönne closed issue blender/blender#112490 2023-09-19 10:47:31 +02:00
UI: Node Panels: Issues when the node is in a hidden state and node panels are collapsed
Lukas Tönne deleted branch fix-hidden-node-sockets-in-panels from LukasTonne/blender 2023-09-19 10:47:29 +02:00
Lukas Tönne merged pull request blender/blender#112520 2023-09-19 10:47:28 +02:00
Fix #112490: Always draw socket icons in "hidden" nodes
Lukas Tönne pushed to fix-hidden-node-sockets-in-panels at LukasTonne/blender 2023-09-19 10:46:28 +02:00
726c7857d8 Comments for the new socket visibility functions.
b7d474ec79 Cleanup: formatting.
f9c16e89be Merge branch 'main' into fix-hidden-node-sockets-in-panels
097b97518c Fix crash running "Operator Cheat Sheet"
9f06aec32f Cleanup: de-duplicate sequencer modifier enum items
Compare 45 commits »
Lukas Tönne commented on pull request blender/blender#112560 2023-09-19 10:32:57 +02:00
Nodes: revert the inline (pass-through) socket feature

@dfelinto Do we also want to remove the Both socket option (only allow single input/output sockets)? If we want to enforce strict outputs..inputs sorting these pass-through sockets become weird,…

Lukas Tönne created pull request blender/blender#112560 2023-09-19 10:31:13 +02:00
Nodes: revert the inline (pass-through) socket feature
Lukas Tönne pushed to nodes-revert-inline-sockets at LukasTonne/blender 2023-09-19 10:29:53 +02:00
917681a5a7 Add outputs before inputs.
Lukas Tönne created branch nodes-revert-inline-sockets in LukasTonne/blender 2023-09-19 10:07:01 +02:00
Lukas Tönne pushed to nodes-revert-inline-sockets at LukasTonne/blender 2023-09-19 10:07:01 +02:00
d8babe7057 Revert the socket inlining feature.
097b97518c Fix crash running "Operator Cheat Sheet"
9f06aec32f Cleanup: de-duplicate sequencer modifier enum items
6b1b41bbd6 Fix #112541: Tooltip for "Set Tool by Name" crashes in operator search
d8b8089630 Cleanup: spelling & typo in last commit
Compare 9 commits »
Lukas Tönne pushed to point-cloud-grid at LukasTonne/blender 2023-09-19 09:10:07 +02:00
61d81df1c3 Added OpenVDB forward declarations and grid class utility functions.
5ee125826f Fill point data grid attributes with attributes from the PointCloud.
dbe9a27b8b Grid conversion method for point clouds.
05c053cd25 Cycles: make transmission color in Pricipled BSDF match the base color
742f3b233f Nodes: Rename ui_items property to items_tree
Compare 10 commits »
Lukas Tönne created branch point-cloud-grid in LukasTonne/blender 2023-09-19 09:10:07 +02:00
Lukas Tönne commented on issue blender/blender#112538 2023-09-18 20:58:12 +02:00
Regression: Tab when renaming nodegroup sockets does not move to next socket

I think this is because the previous inputs/outputs lists used the [UIList](71b55b491e/scripts/startup/bl_ui/

Lukas Tönne deleted branch rename-ui-items from LukasTonne/blender-addons 2023-09-18 18:11:43 +02:00
Lukas Tönne merged pull request blender/blender-addons#104896 2023-09-18 18:11:41 +02:00
Node Wrangler: `ui_items` collection renamed to `items_tree`
Lukas Tönne pushed to main at blender/blender-addons 2023-09-18 18:11:40 +02:00
c34736cbb8 Node Wrangler: ui_items collection renamed to items_tree