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Nodes: Support for input/output sockets in same vertical space
Sounds reasonable, i'll give it a try.
Nodes: Support for input/output sockets in same vertical space
I've tried this and it doesn't meaningfully reduce the amount of code. There are also a bunch of places where an input declaration is treated differently from an output declaration and would have…
8c71238c29
Use span iterators instead of raw pointers for node socket iterator.
4331d1bc30
class instead of struct for iterator with private variables.
fc50353d9d
Extended comment to explain the purpose of
NodeInterfaceSocketData
.
1190daa93a
Deduplicate context pointer code.
efeccf92d5
Fix node declarations: misplaced bracket excluded all socket relations.
6a79c1cc1c
Merge branch 'main' into node-inline-sockets
e7b024a691
Fix: 3D Viewport header missing update changing vertex groups
ff6b25a200
Keymap: Add Numpad Return to create newline in Text object edit mode
d81165f3ec
Fix #111960, #112200, #112214: EEVEE: Incorrect BuiltinBits::LAYER use
5430b8057a
Merge branch 'main' into geometry-nodes-flip
c51336f5e8
Cleanup: single quote enums in Python
7eb0b6cce9
Docs: remove references to "tessface"
0f6444a3ef
Docs: add note to mathutils.Matrix.normalize()
8167ad746c
Fix Toggle Region pie menu items not matching the region direction
d97140e0b3
Merge branch 'main' into geometry-nodes-flip
b7ba7663a7
Fix #112231: Workbench: Texture support in sculpt mode
306723c6bf
Liboverride/Outliner: Fix assert in Hierarchy view.
cf973a2d16
deps_builder: Fix zlib URI
4523a1e362
Fix #112247: Node group socket declarations using only 'NONE' subtype
Regression: Socket subtype do not work for node groups
Lukas Tönne
deleted branch fix-node-group-subtype-declaration from LukasTonne/blender
2023-09-12 17:13:50 +02:00
Fix #112247: Node group socket declarations using only 'NONE' subtype
Lukas Tönne
pushed to fix-node-group-subtype-declaration at LukasTonne/blender
2023-09-12 15:40:44 +02:00
b47754602d
Merge branch 'main' into fix-node-group-subtype-declaration
d81165f3ec
Fix #111960, #112200, #112214: EEVEE: Incorrect BuiltinBits::LAYER use
5f8dfa231d
CMake: Fix building with WITH_VULKAN_BACKEND
6c4eb80cc3
Anim: clarify
BKE_armature_find_bone_name
docstring
0519e8d711
UI: Remove panel name size limit for complex character languages
Fix #112247: Node group socket declarations using only 'NONE' subtype
Lukas Tönne
pushed to fix-node-group-subtype-declaration at LukasTonne/blender
2023-09-12 15:39:18 +02:00
030160491d
Fix #112247: Node group socket declarations using only 'NONE' subtype.
Lukas Tönne
created branch fix-node-group-subtype-declaration in LukasTonne/blender
2023-09-12 15:39:18 +02:00
1df67c126d
Comment explaining the two index values in BaseSocketDeclarationBuilder.
d7f4f8a5a2
Comments explaining what the bool operator for socket data means.
Nodes: Support for input/output sockets in same vertical space
make format
insists on this, guess it was wrong before 🤷
Nodes: Support for input/output sockets in same vertical space
Bah, clang-format keeps doing this, and it's usually in a multiline comment where it's not immediately obvious ...
6ba0985343
Skip inline sockets when deciding on placement of node options.
1e89de8188
Merge branch 'main' into node-inline-sockets
7b680850c6
Fix for node group "make" adding sockets in wrong order
c59d998ce5
Geometry Nodes: Skip redo panel for node tools without inputs
34b4487844
Fix #109670: attribute shared between geometries even when edited
Lukas Tönne
deleted branch fix-single-node-group-socket-order from LukasTonne/blender
2023-09-12 14:27:19 +02:00
Fix for node group "make" adding sockets in wrong order