Lukas Tönne LukasTonne
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-07 10:42:25 +02:00
aaaf5e75da Fixed some build errors.
Lukas Tönne deleted branch remove-experimental-panels from LukasTonne/blender 2023-08-07 10:40:38 +02:00
Lukas Tönne pushed to main at blender/blender 2023-08-07 10:40:37 +02:00
14bc097015 Nodes: Remove the experimental "node panels" feature
Lukas Tönne merged pull request blender/blender#110803 2023-08-07 10:40:36 +02:00
Nodes: Remove the experimental "node panels" feature
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-07 10:30:45 +02:00
490f49fa93 Formatting fixes.
Lukas Tönne pushed to remove-experimental-panels at LukasTonne/blender 2023-08-07 10:07:23 +02:00
6434f9c2cc Merge branch 'main' into remove-experimental-panels
8c0591459e Cleanup: Make Format
52ed6a216f Fix #110255: Cover up CPU/GPU differences with small suns in light tree
58e4a7ae2b Cleanup: minor changes for add-on & module listing
93728fee53 LibOverride: Extend unittest to cover more advanced/complex cases.
Compare 46 commits »
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-07 09:24:31 +02:00
0ba80a7b23 Removed check for exact destination voxel count match in VolumeFieldEvaluator.
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-07 09:19:16 +02:00
a738632303 Use the active grid as domain mask also when storing final outputs.
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-07 09:07:26 +02:00
9a8844432a Use static variable for empty masks to avoid reference going out of scope.
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-07 00:33:49 +02:00
9c7b6631a7 Use the "active" volume grid as the default domain mask for active voxels.
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-06 16:35:35 +02:00
9c42b468f2 Store named output grid attributes in the volume and use the first as the active grid.
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-06 13:58:03 +02:00
d900309880 Merge branch 'main' into geometry-nodes-flip
5ac026c23a EEVEE-Next: Irradiance Volume validity weighting
8b8fe49d34 License headers: add SPDX-FileCopyrightText
845a5146e7 Cleanup: avoid term '_len' for buffer size
9e3dc02bed Cleanup: naming consistency for find functions
Compare 8 commits »
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-06 13:51:54 +02:00
3898592838 Added new custom grid attribute provider.
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-05 17:37:52 +02:00
39fd31c7ee Implemented mask function for combining with a selection.
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-05 16:19:44 +02:00
04753cc36a Removed OpenVDB includes from BKE_volume_openvdb as well.
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-05 14:43:28 +02:00
681c689a28 Removed another openvdb.h include.
66cb07d056 Fixed node files after recent C++ conversions.
ec90cf63d5 Fix merge error.
Compare 3 commits »
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-05 13:34:07 +02:00
34a79e6d37 Merge branch 'main' into geometry-nodes-flip
498656a2bf Removed OpenVDB includes from blenkernel headers.
b879a4f2d8 Cleanup: replace MEM_callocN with MEM_mallocN when overwritten afterward
9150f6d1a9 BLI: refactor string search to use C++ API
b41c6489bc Cleanup: set node struct ui names at run-time
Compare 452 commits »
Lukas Tönne pushed to geometry-nodes-flip at LukasTonne/blender 2023-08-05 12:44:56 +02:00
ce26803d3a Build improvement: Use forward declaration for OpenVDB types.