Lukas Tönne LukasTonne
Lukas Tönne pushed to group_op_simzone_remap at LukasTonne/blender 2023-05-09 17:01:17 +02:00
daea0872f3 Support remapping of simulation zone pairing in the Make Group operator.
Lukas Tönne created branch group_op_simzone_remap in LukasTonne/blender 2023-05-09 15:35:09 +02:00
Lukas Tönne pushed to group_op_simzone_remap at LukasTonne/blender 2023-05-09 15:35:09 +02:00
263bf63509 Cleanup: Remove versioning for simulation zone socket identifiers
4436909c1d Workbench-Next: Fix shader compilation
a68c78a3ee Vulkan: Don't Use Tiled Drawing
f9b5b0efd2 Fix #107583: HSV node gives differ from CPU compositor
322dab936f Build: fixes for OpenBSD
Compare 10 commits »
Lukas Tönne deleted branch remove_simzone_versioning from LukasTonne/blender 2023-05-09 15:15:58 +02:00
Lukas Tönne pushed to main at blender/blender 2023-05-09 15:15:55 +02:00
263bf63509 Cleanup: Remove versioning for simulation zone socket identifiers
Lukas Tönne merged pull request blender/blender#107781 2023-05-09 15:15:46 +02:00
Cleanup: Remove versioning for simulation zone socket identifiers
Lukas Tönne pushed to remove_simzone_versioning at LukasTonne/blender 2023-05-09 14:30:42 +02:00
4dc57ee9c6 Merge branch 'main' into remove_simzone_versioning
a68c78a3ee Vulkan: Don't Use Tiled Drawing
f9b5b0efd2 Fix #107583: HSV node gives differ from CPU compositor
322dab936f Build: fixes for OpenBSD
8ba9d7b67a Functions: improve handling of thread-local data in lazy functions
Compare 37 commits »
Lukas Tönne created pull request blender/blender#107781 2023-05-09 14:28:29 +02:00
Remove versioning code for simulation zone socket identifiers.
Lukas Tönne created branch remove_simzone_versioning in LukasTonne/blender 2023-05-09 14:27:22 +02:00
Lukas Tönne pushed to remove_simzone_versioning at LukasTonne/blender 2023-05-09 14:27:22 +02:00
6b11cfc3d8 Remove versioning code for simulation zone socket identifiers.
f3be425e97 Fix Pose Library: crash when using partially-keyed quaternions
3e888d77ba Geometry Nodes: Simulation calculate to frame operator
b4fb17f11c Geometry Nodes: allow skipping frames during simulation
309775a28b I18N: updated UI messages translations from SVN trunk (r6511).
Compare 10 commits »
Lukas Tönne commented on issue blender/blender#107779 2023-05-09 13:50:52 +02:00
Make Node group damages Simulation Zone

This happens because the "make group" operator does not currently remap the output_node_id of the simulation node, which is needed for pairing input and output into a zone.

The group/ungroup…

Lukas Tönne deleted branch fix_viewer_node_in_pinned_editor from LukasTonne/blender 2023-05-08 14:52:26 +02:00
Lukas Tönne pushed to main at blender/blender 2023-05-08 14:52:24 +02:00
967cd7f99e Fix: Viewer node crashes when the editor is pinned and has no Object ID
Lukas Tönne merged pull request blender/blender#107737 2023-05-08 14:52:14 +02:00
Fix: Viewer node crashes when the editor is pinned and has no Object ID
Lukas Tönne deleted branch fix-simulation-bake-editor-crash from LukasTonne/blender 2023-05-08 14:34:40 +02:00
Lukas Tönne pushed to main at blender/blender 2023-05-08 14:34:38 +02:00
304e8a842d Fix: editor crashes during simulation bake
Lukas Tönne merged pull request blender/blender#107621 2023-05-08 14:34:28 +02:00
Fix: editor crashes during simulation bake
Lukas Tönne pushed to fix_viewer_node_in_pinned_editor at LukasTonne/blender 2023-05-08 14:26:20 +02:00
5df7ba1ba2 Early exit from viewer search if the node space context has no object.
Lukas Tönne commented on pull request blender/blender#107737 2023-05-08 14:23:46 +02:00
Fix: Viewer node crashes when the editor is pinned and has no Object ID

Oh i was looking at the other caller, they look so similar (tmp_viewer_path vs new_viewer_path). Will fix.

Lukas Tönne commented on pull request blender/blender#107737 2023-05-08 14:08:40 +02:00
Fix: Viewer node crashes when the editor is pinned and has no Object ID

It looks to me like the rest of the function should still run even if the viewer path is not valid?