Lukas Tönne LukasTonne
Lukas Tönne created pull request blender/blender#128077 2024-09-24 16:19:44 +02:00
Fix #128071: GPv3 Fill tool has to compute texture space for new curves
Lukas Tönne pushed to gpv3-fill-tool-uv-calc at LukasTonne/blender 2024-09-24 16:18:04 +02:00
e32d4e9166 Fix #128071: GPv3 Fill tool has to compute texture space for new curves.
Lukas Tönne pushed to gpv3-fill-tool-uv-calc at LukasTonne/blender 2024-09-24 16:17:29 +02:00
0c9ef75df8 Fix #127976: Actions created via Python can't be used in action constraints
892ba12bc9 Fix #128027: Last used brush not remembered correctly
ff3a33e05a Remove HIP-RT from pipeline_config.yaml
a0021ed862 GPv3: Move layer operator.
5a79c8f31d Refactor: modern API for getting FCurves in Legacy Grease Pencil anim code
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Lukas Tönne created branch gpv3-fill-tool-uv-calc in LukasTonne/blender 2024-09-24 16:17:29 +02:00
Lukas Tönne approved blender/blender#128073 2024-09-24 15:40:53 +02:00
GPv3: Parent to armature with automatic weights

Looks good now, thanks!

Lukas Tönne commented on pull request blender/blender#128073 2024-09-24 15:02:05 +02:00
GPv3: Parent to armature with automatic weights

This seems to be the wrong way around (haven't tested yet): The old interpf function uses (target, origin, factor), the math::interpolate uses (origin, target, factor). As it is this would map to weight 0 for dist==0.0 and weight 0.9 for dist >= diff_rad.

Lukas Tönne commented on pull request blender/blender#128073 2024-09-24 15:02:04 +02:00
GPv3: Parent to armature with automatic weights

This doesn't make sense to me. The closest point on the bone will be at least as close as the root: dist_to_bone <= dist_to_root

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-24 12:48:57 +02:00
6be84aa376 Handle error when passing less than 3 points to convex hull.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-24 11:46:23 +02:00
73cea13c1b Merge branch 'main' into geometry-nodes-rb-component
182efd7ad9 Fix: Build error due to Grease Pencil layer dereference (API change).
c67a9528af VSE: Faster timeline drawing by avoiding repeated SEQ_render_is_muted calls
bf2f4e54cc GPv3: Take layer transform into account when using clipboard
6ea0b8cdb2 Fix #127758: Resorting keys in the Graph Editor with multiple actions failed
Compare 19 commits »
Lukas Tönne pushed to main at blender/blender 2024-09-24 11:45:44 +02:00
182efd7ad9 Fix: Build error due to Grease Pencil layer dereference (API change).
Lukas Tönne commented on pull request blender/blender#128040 2024-09-24 11:36:19 +02:00
GPv3: Selection support in Sculpt mode
Lukas Tönne deleted branch gpv3-clone-layer-transforms from LukasTonne/blender 2024-09-24 11:35:28 +02:00
Lukas Tönne pushed to main at blender/blender 2024-09-24 11:35:25 +02:00
bf2f4e54cc GPv3: Take layer transform into account when using clipboard
Lukas Tönne merged pull request blender/blender#127917 2024-09-24 11:35:24 +02:00
GPv3: Take layer transform into account when using clipboard
Lukas Tönne pushed to gpv3-mask-selection at LukasTonne/blender 2024-09-24 11:34:54 +02:00
eab5f38812 Initialize local variables.
774fe55ffa Remove unused variables.
40ccbe8cc8 Revert changes to paint select poll functions for meshes.
e401fa7346 Cleanup comment.
dd7875e425 Merge branch 'main' into gpv3-mask-selection
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Lukas Tönne pushed to gpv3-clone-layer-transforms at LukasTonne/blender 2024-09-24 10:55:41 +02:00
feb44192db Merge branch 'main' into gpv3-clone-layer-transforms
5b5576993e Transform: skip hidden edges when checking an vertices edge is visible
ed2d131887 Transform: use deformed geometry when checking edge visibility
a13513ab25 Fix #125646: Resolve edge-slide performance regression when snapping
2ab800b685 Cleanup: pass const arguments to BMBVHTree related functions
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Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-24 09:10:21 +02:00
a5d585b4b0 Merge branch 'main' into geometry-nodes-rb-component
5b5576993e Transform: skip hidden edges when checking an vertices edge is visible
ed2d131887 Transform: use deformed geometry when checking edge visibility
a13513ab25 Fix #125646: Resolve edge-slide performance regression when snapping
2ab800b685 Cleanup: pass const arguments to BMBVHTree related functions
Compare 46 commits »
Lukas Tönne deleted branch gpv3-sculpt-project from LukasTonne/blender 2024-09-23 19:46:47 +02:00
Lukas Tönne pushed to main at blender/blender 2024-09-23 19:46:47 +02:00
cbe2bb6755 Fix #127856: GPv3 sculpt mode delta projection (lock axis) without DrawingPlacement