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Fix #126707: SVG export nodes wrong hierarchy ignores clipping
Lukas Tönne
created branch gpv3-fix-svg-node-hierarchy in LukasTonne/blender
2024-09-09 17:32:45 +02:00
Fix: GPv3 interpolation tool incorrect point count
This can be seen in the test file from #125922 See comment here: blender/blender#125922 (comment)
Fix: GPv3 interpolation tool incorrect point count
Lukas Tönne
pushed to gpv3-fix-interpolate-point-counts at LukasTonne/blender
2024-09-09 16:51:37 +02:00
427b4fe587
Fix: GPv3 interpolation tool incorrect point count
Lukas Tönne
created branch gpv3-fix-interpolate-point-counts in LukasTonne/blender
2024-09-09 16:51:37 +02:00
GPv3: Copy materials to new drawing for interpolate tool
Fix #125922: GPv3 interpolate tool copies curve attributes as well
e034bcc1ad
Handle case of attributes that exist on another domain.
13ef5c8930
Fix #125922: GPv3 interpolate tool copies curve attributes as well.
1bc0ec1b80
Sculpt: Improve mesh BVH build time by storing less temporary data
0358a3d11f
Fix #127319: Access violation in Sample Nearest Surface node
06b25fee0e
Cleanup: Remove useless/incorrect comments
GPv3: Copy materials to new drawing for interpolate tool
I'm working on more general support for copying/interpolating curve attributes in interpolate_curves.cc
. Then we don't have to do special handling for material indices, and all the usual curve…
WIP: Fix #126901: Inconsistent particle object starting velocity behavior
Haven't looked at it closely yet, but wanted to note this related issue: blender/blender#81957 (comment)
You can see a stray particle in the bug…
GPv3: Export PDF selected frames result in a full scene list of frames exported
Fix #126702: GPv3: Export PDF selected frames exports some unselected frames