Lukas Tönne LukasTonne
Lukas Tönne commented on pull request blender/blender#124093 2024-09-19 12:13:08 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-19 11:59:38 +02:00
6f6b4ff58f Try different runtime for msvc.
0dcf573b11 Revert "Enable use of static MSVC runtime."
0dd7577b6a Revert "Undo earlier fix that may conflict with cmake setting."
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Lukas Tönne commented on pull request blender/blender#124093 2024-09-19 11:32:22 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-19 11:28:01 +02:00
ecba1e3499 Undo earlier fix that may conflict with cmake setting.
Lukas Tönne commented on pull request blender/blender#124093 2024-09-19 11:06:40 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-19 11:06:09 +02:00
984c532c76 Enable use of static MSVC runtime.
Lukas Tönne deleted branch gpv3-select-stroke-by-vgroup from LukasTonne/blender 2024-09-19 11:00:19 +02:00
Lukas Tönne pushed to main at blender/blender 2024-09-19 11:00:18 +02:00
3a1ab067f2 Fix #127342: Support Curve domain when selecting by vertex group
Lukas Tönne closed issue blender/blender#127342 2024-09-19 11:00:16 +02:00
Regression: Strokes are not responding to selection/deselection in vertex groups
Lukas Tönne merged pull request blender/blender#127799 2024-09-19 11:00:15 +02:00
Fix #127342: Support Curve domain when selecting by vertex group
Lukas Tönne commented on pull request blender/blender#124093 2024-09-19 08:28:34 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne commented on pull request blender/blender#124093 2024-09-19 08:28:15 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@LazyDodo Thanks!

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-19 08:27:12 +02:00
b2eb22705c Fix for MSVC linker error.
Lukas Tönne commented on pull request blender/blender#124093 2024-09-18 16:13:39 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-18 16:13:18 +02:00
e6fbe83234 Put back fix for missing _alloca by including malloc.h where needed.
Lukas Tönne commented on pull request blender/blender#124093 2024-09-18 15:31:10 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-18 15:30:50 +02:00
cf023005be Disable JPH asserts to fix build issues.
Lukas Tönne closed issue blender/blender#127613 2024-09-18 14:57:03 +02:00
Mesh to Volume node doesn't respect cavities.
Lukas Tönne commented on issue blender/blender#127613 2024-09-18 14:25:02 +02:00
Mesh to Volume node doesn't respect cavities.

I don't think this is supported (explanation below). Not sure what exactly the result of the repro is supposed to be: Does "boolean out a smaller sphere inside of it" mean the operator or a…

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-18 13:50:58 +02:00
5fbab9fef4 Merge branch 'main' into geometry-nodes-rb-component
b5d418a83f Refactor: Sculpt: Specialize pose face set IK chain creation
51e9a36c2f Cycles: oneAPI: build binaries for Lunar Lake GPUs
9db50bed04 Fix: Geometry Nodes: use better hash for InstanceReference
2ba69519a8 Fix #127678: Auto-Save Preferences does not work for few anim properties
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