Lukas Tönne LukasTonne
Lukas Tönne created pull request blender/blender#127799 2024-09-18 12:59:33 +02:00
Fix #127342: Support Curve domain when selecting by vertex group
Lukas Tönne created branch gpv3-select-stroke-by-vgroup in LukasTonne/blender 2024-09-18 12:58:36 +02:00
Lukas Tönne pushed to gpv3-select-stroke-by-vgroup at LukasTonne/blender 2024-09-18 12:58:36 +02:00
50582ce1df Fix #127342: Support Curve domain when selecting by vertex group.
b5d418a83f Refactor: Sculpt: Specialize pose face set IK chain creation
51e9a36c2f Cycles: oneAPI: build binaries for Lunar Lake GPUs
9db50bed04 Fix: Geometry Nodes: use better hash for InstanceReference
2ba69519a8 Fix #127678: Auto-Save Preferences does not work for few anim properties
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Lukas Tönne deleted branch gpv3-interpolate-sequence from LukasTonne/blender 2024-09-17 20:20:43 +02:00
Lukas Tönne merged pull request blender/blender#127709 2024-09-17 20:20:39 +02:00
GPv3: Interpolate Sequence operator
Lukas Tönne pushed to main at blender/blender 2024-09-17 20:20:38 +02:00
6b63fa8f85 GPv3: Interpolate Sequence operator
Lukas Tönne commented on pull request blender/blender#127709 2024-09-17 19:18:41 +02:00
GPv3: Interpolate Sequence operator
Lukas Tönne pushed to gpv3-interpolate-sequence at LukasTonne/blender 2024-09-17 19:17:39 +02:00
95f8f30b1f Rename GreasePencilInterpolationType.
Lukas Tönne commented on pull request blender/blender#127709 2024-09-17 17:53:30 +02:00
GPv3: Interpolate Sequence operator
Lukas Tönne pushed to gpv3-interpolate-sequence at LukasTonne/blender 2024-09-17 17:53:08 +02:00
066b76805c Use enum class for interpolation type of the operator.
Lukas Tönne pushed to gpv3-interpolate-sequence at LukasTonne/blender 2024-09-17 17:43:52 +02:00
ff8228f3c2 Enable keep_shape for smoothing after the Interpolate operators.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-09-17 17:42:21 +02:00
414a0311e4 Make extern_jolt a wrapper around Jolt with a private dependency.
Lukas Tönne commented on pull request blender/blender#127709 2024-09-17 17:39:54 +02:00
GPv3: Interpolate Sequence operator

Ok, will enable that for both operators then.

Lukas Tönne commented on pull request blender/blender#127709 2024-09-17 16:42:03 +02:00
GPv3: Interpolate Sequence operator

Yes, good catch. It worked because the enum values are the same, fixed.

Lukas Tönne pushed to gpv3-interpolate-sequence at LukasTonne/blender 2024-09-17 16:41:36 +02:00
9c9d3d5029 Use correct enum in the UI function, not the GPv2 enum.
13e9dbbab3 Rename variable.
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Lukas Tönne commented on pull request blender/blender#127709 2024-09-17 16:39:09 +02:00
GPv3: Interpolate Sequence operator

Also: the same smoothing is applied with the regular non-sequence interpolate operator, should that use the same settings?

Lukas Tönne commented on pull request blender/blender#127709 2024-09-17 16:38:29 +02:00
GPv3: Interpolate Sequence operator

TBH i'm not seeing much of an effect at all. Not sure what keep_shape really does, but can change it if you think it helps.

Lukas Tönne commented on pull request blender/blender#127709 2024-09-17 16:35:07 +02:00
GPv3: Interpolate Sequence operator

Oops, thanks for finding. Confirmed it leaked memory. Fixed now.

Lukas Tönne pushed to gpv3-interpolate-sequence at LukasTonne/blender 2024-09-17 16:34:44 +02:00
e20d5838f0 Fix memory leak, free operator data after Interpolate Sequence.