Lukas Tönne LukasTonne
Lukas Tönne pushed to gpv3-fill-tool-draw-on-back at LukasTonne/blender 2024-08-23 17:03:57 +02:00
2b40e40c16 Fix #126597: Support the "insert on back" option for GP strokes.
Lukas Tönne commented on issue blender/blender#126606 2024-08-23 16:37:52 +02:00
GPv3: SVG export corrupted

@antoniov thanks for the hint, it was in fact setting the opacity, but ignoring the color alpha. PDF export should be ok now.

Lukas Tönne pushed to gpv3-exporter-fixes at LukasTonne/blender 2024-08-23 16:37:07 +02:00
2d29cad8fc Use correct opacity value for PDF export.
Lukas Tönne pushed to gpv3-exporter-fixes at LukasTonne/blender 2024-08-23 16:25:16 +02:00
5472ccb39a Try to fix build error.
Lukas Tönne commented on issue blender/blender#122160 2024-08-23 16:12:54 +02:00
GPv3: Undo memory leak

@mont29 Simplest repro i found so far:

  1. 2D anim template
  2. Draw a stroke
  3. Move the stroke in edit mode
  4. undo
Lukas Tönne commented on issue blender/blender#126606 2024-08-23 16:06:44 +02:00
GPv3: SVG export corrupted

What is GP supposed to do with a material that it cannot render properly in pdf?

Lukas Tönne pushed to gpv3-exporter-fixes at LukasTonne/blender 2024-08-23 15:40:45 +02:00
ee55ffe992 Removed unnecessary include.
Lukas Tönne commented on issue blender/blender#126606 2024-08-23 15:38:33 +02:00
GPv3: SVG export corrupted

The SVG export is looking good for this file with the fix above.

PDF export, however, looks bad because of the materials used here: A number of materials have both Stroke and Fill color, but…

Lukas Tönne created pull request blender/blender#126691 2024-08-23 15:30:47 +02:00
Fix #126606: GPv3: Wrong projection and various other issues with exporters
Lukas Tönne pushed to gpv3-exporter-fixes at LukasTonne/blender 2024-08-23 15:00:11 +02:00
def55ec787 Fix for missing layers in PDF/SVG export, was early-exiting layer loop.
Lukas Tönne pushed to gpv3-exporter-fixes at LukasTonne/blender 2024-08-23 14:37:08 +02:00
eac363ea7b Remove flip feature from projection function, this is dones by exporters.
Lukas Tönne pushed to gpv3-exporter-fixes at LukasTonne/blender 2024-08-23 14:35:40 +02:00
498f5437e8 Merge branch 'main' into gpv3-exporter-fixes
e42b9a73be Fix: GPv3: Outline perimeter cap radius too small when points are not coplanar
6607d66274 Fix: EEVEE crash when baking light probes
901cfac08b Fix #126568: add dropped asset collection to active collection
c23bbadebf Refactor: I18N: Use C++ in msgfmt utils.
Compare 61 commits »
Lukas Tönne deleted branch gpv3-fix-outline-cap-radius from LukasTonne/blender 2024-08-23 14:24:58 +02:00
Lukas Tönne merged pull request blender/blender#126687 2024-08-23 14:24:56 +02:00
Fix: GPv3: Outline perimeter cap radius too small when points are not coplanar
Lukas Tönne pushed to main at blender/blender 2024-08-23 14:24:55 +02:00
e42b9a73be Fix: GPv3: Outline perimeter cap radius too small when points are not coplanar
Lukas Tönne commented on pull request blender/blender#126687 2024-08-23 14:08:44 +02:00
Fix: GPv3: Outline perimeter cap radius too small when points are not coplanar

For illustration purposes, here's what the error looks like: image

Lukas Tönne pushed to gpv3-exporter-fixes at LukasTonne/blender 2024-08-23 14:03:03 +02:00