Lukas Tönne LukasTonne
Lukas Tönne suggested changes for blender/blender#126442 2024-08-21 10:12:42 +02:00
GPv3: Apply Transform operator

Layer transforms work for the "apply transform" operators now, but still ignored by "set origin".

Lukas Tönne commented on pull request blender/blender#126442 2024-08-21 10:12:41 +02:00
GPv3: Apply Transform operator

Layer transforms still don't work here.

Lukas Tönne pushed to principal-components-node at LukasTonne/blender 2024-08-21 08:41:25 +02:00
c7f1192893 Use conjugate transpose of the V rotation when constructing the inverse.
Lukas Tönne commented on pull request blender/blender#117322 2024-08-20 21:33:55 +02:00
Principal Components node for 3D vectors

I've added another node that does just the SVD decomposition for 3x3 matrices. This allows implementing the statistics part (computing a covariance matrix of point positions) as a node group. See…

Lukas Tönne pushed to principal-components-node at LukasTonne/blender 2024-08-20 21:25:31 +02:00
8bf18684a5 Nodes: Singular Value Decomposition for 3x3 matrices.
Lukas Tönne created pull request blender/blender#126555 2024-08-20 16:18:16 +02:00
Fix build error when pugixml and haru libraries are disabled
Lukas Tönne pushed to fix-build-error-pugixml-haru at LukasTonne/blender 2024-08-20 16:16:56 +02:00
c048bf5e01 Fix build error when pugixml and haru libraries are disabled.
Lukas Tönne created branch fix-build-error-pugixml-haru in LukasTonne/blender 2024-08-20 16:15:06 +02:00
Lukas Tönne pushed to fix-build-error-pugixml-haru at LukasTonne/blender 2024-08-20 16:15:06 +02:00
Lukas Tönne pushed to principal-components-node at LukasTonne/blender 2024-08-20 15:59:01 +02:00
1dc097374f Merge branch 'main' into principal-components-node
8acb2f363e Cleanup: Remove solved comment
2c6b1eb2e5 GPU: Fix static shader tests for NVIDIA
242271237a Vulkan: Ensure rendering ends when deleting attached framebuffer
df910f2417 GPU: Fix draw test on NVIDIA/OpenGL
Compare 142 commits »
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-20 12:56:19 +02:00
b83d8590d5 Merge branch 'main' into geometry-nodes-rb-component
5a1f264d49 Fix: GPv3: Disable debug setting of the fill tool that keeps images.
ec82ccb4b4 Fix #126271: Prevent comparing a curve index mask to a point span
1fb849b98e GPv3: Sculpt mode overlay.
400c738db9 GPv3: Import and export for SVG and PDF
Compare 8 commits »
Lukas Tönne commented on pull request blender/blender#126027 2024-08-20 12:48:01 +02:00
GPv3: Segment selection support
Lukas Tönne pushed to gpv3-segment-selection at LukasTonne/blender 2024-08-20 12:47:21 +02:00
52d7efe1ec Merge branch 'main' into gpv3-segment-selection
ef335e4dc9 Fix build errors from separate bezier_mask that must now be provided.
5a1f264d49 Fix: GPv3: Disable debug setting of the fill tool that keeps images.
ec82ccb4b4 Fix #126271: Prevent comparing a curve index mask to a point span
1fb849b98e GPv3: Sculpt mode overlay.
Compare 5 commits »
Lukas Tönne closed issue blender/blender#126544 2024-08-20 12:20:45 +02:00
Gpencil: Fill tool produces undesired images, user gets promted on blender exit
Lukas Tönne commented on issue blender/blender#126544 2024-08-20 12:20:40 +02:00
Gpencil: Fill tool produces undesired images, user gets promted on blender exit

Already fixed, thanks for reporting! 5a1f264d497d6f485b5811c837689be203f4d87c

Lukas Tönne pushed to main at blender/blender 2024-08-20 12:18:34 +02:00
5a1f264d49 Fix: GPv3: Disable debug setting of the fill tool that keeps images.
Lukas Tönne suggested changes for blender/blender#123835 2024-08-20 12:12:35 +02:00
GPv3: Implement Grease Pencil to mesh conversion

This does not take layer transforms into account. The same is true for the GPv3 > Curves conversion.

Lukas Tönne pushed to main at blender/blender 2024-08-20 12:01:07 +02:00
ec82ccb4b4 Fix #126271: Prevent comparing a curve index mask to a point span