Lukas Tönne LukasTonne
Lukas Tönne commented on issue blender/blender#124173 2024-08-20 10:19:00 +02:00
Grease Pencil: SVG export creates invalid xml

IIRC the same error was happening on windows (has been a few weeks since i checked). I've finished the SVG exporter patch, works fine without MaterialX (#123996), should go to main soon.

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-20 09:58:39 +02:00
d4621a3967 More node API cleanup.
0d3ba3228a nodeRegisterType renamed to node_register_type.
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Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-20 09:49:04 +02:00
8fba001e7c Merge branch 'main' into geometry-nodes-rb-component
a51f6b6923 Fix #123405: Edit-mesh bridge crashes with all faces selected
994e14b000 OpenGL: Enable HQ normals workaround for more AMD drivers
4cea295fcb Fix #126392: Crash loading a file with "Load UI" disabled
9dd2d7bd75 Fix: VSE snapping with edge panning
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Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-19 20:08:06 +02:00
bfe57bd279 Removed deprecated code that was resetting the disable_collision flags.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-19 16:15:01 +02:00
c07a4fffc6 Make sure bodies get added to the world when first setting their shape.
Lukas Tönne commented on pull request blender/blender#123996 2024-08-19 15:53:01 +02:00
GPv3: Import and export for SVG and PDF
Lukas Tönne pushed to gpv3-import-export at LukasTonne/blender 2024-08-19 15:52:41 +02:00
0ed8ee80b5 Merge branch 'main' into gpv3-import-export
a6ce1cd9c7 Cleanup: Overlay: Silence warnings
e49bc9633b Overlay-Next: Particles
ef3ceb3629 Vulkan: Resource Pools
c1aef6b4b0 Cleanup: make format
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Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-19 15:51:51 +02:00
eb3424d1aa Separate validation condition to make it easier to understand breakages.
Lukas Tönne commented on pull request blender/blender#123996 2024-08-19 15:28:47 +02:00
GPv3: Import and export for SVG and PDF
Lukas Tönne pushed to gpv3-import-export at LukasTonne/blender 2024-08-19 15:28:03 +02:00
5d15d5d654 Attempt to fix broken windows build.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-19 15:17:36 +02:00
e34eb3b411 Fix propagation of disable-collision flags.
Lukas Tönne commented on pull request blender/blender#125549 2024-08-19 12:59:13 +02:00
GPv3: Only select visible Bezier handles for Circle, Lasso and Box selection tools.

Out-of-scope remarks: The leaky abstraction of the selection_attribute_names grinds my gears a bit. We try to hide the differences between selection attributes behind a generic "list of…

Lukas Tönne deleted branch gpv3-transform-data-fix from LukasTonne/blender 2024-08-19 12:39:49 +02:00
Lukas Tönne pushed to main at blender/blender 2024-08-19 12:39:48 +02:00
78409a3996 Fix #122831: GPv3 keyframe transform crashes on cancel
Lukas Tönne closed issue blender/blender#122831 2024-08-19 12:39:46 +02:00
GPv3: Cancelling duplicate keys crashes blender
Lukas Tönne merged pull request blender/blender#126312 2024-08-19 12:39:45 +02:00
Fix #122831: GPv3 keyframe transform crashes on cancel
Lukas Tönne suggested changes for blender/blender#126442 2024-08-19 12:37:41 +02:00
GPv3: Apply Transform operator

This does not take layer transforms into account (same as #126446). A layer with a rotation results in points getting offset when only the origin should be changed.

Lukas Tönne suggested changes for blender/blender#126446 2024-08-19 12:32:49 +02:00
GPv3: Add support for transform object origin.

This doesn't currently take layer transforms into account. A layer with a rotation will result in moving points when only the origin should be moving.