Lukas Tönne LukasTonne
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-15 21:04:53 +02:00
4ff429b233 Extended join_geometry test to catch error with constraint attributes.
Lukas Tönne deleted branch realize-instances-child-component-cleanup from LukasTonne/blender 2024-08-15 15:05:22 +02:00
Lukas Tönne merged pull request blender/blender#126366 2024-08-15 15:05:18 +02:00
Cleanup: Use boolean operator to combine booleans instead of bitwise OR
Lukas Tönne pushed to main at blender/blender 2024-08-15 15:05:16 +02:00
4e6dff2995 Cleanup: Use boolean operator to combine booleans instead of bitwise OR
Lukas Tönne created pull request blender/blender#126366 2024-08-15 14:00:05 +02:00
Cleanup: Use boolean operator to combine booleans instead of bitwise OR
1a75b63e32 Cleanup: Use boolean operator to combine booleans instead of bitwise OR.
Lukas Tönne created branch realize-instances-child-component-cleanup in LukasTonne/blender 2024-08-15 13:59:12 +02:00
Lukas Tönne commented on pull request blender/blender#124093 2024-08-15 13:48:01 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-15 13:47:06 +02:00
4181e5bde1 Fix broken tests due to side effects in realize_instances.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-15 12:43:01 +02:00
b6d505c7fe Merge branch 'main' into geometry-nodes-rb-component
b664ece0fe Build: Upgrade sse2neon
bb8460da9e Tests: support generating code coverage report
ed3c16624b GPv3: High level python API
a8667aa03f Core: introduce MemoryCounter API
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Lukas Tönne commented on pull request blender/blender#124093 2024-08-15 11:17:11 +02:00
WIP: Geometry Nodes for Rigid Body Simulation

@blender-bot package

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-15 11:09:26 +02:00
b2f706d7b6 Spaces in shape UI names.
Lukas Tönne pushed to principal-components-node at LukasTonne/blender 2024-08-15 11:03:51 +02:00
cecf1ceb77 Merge branch 'main' into principal-components-node
f0c2d4eeed Cleanup: Add int8_t specifier to ED_grease_pencil.hh enum classes
0f5dd1c55c Refactor: pose_utils.cc
00be586a82 Fix #124565: EEVEE Environment Render Pass
925753c83b Fix #125618: EEVEE: Cryptomatte Material Layer Incorrect
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Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-15 11:03:30 +02:00
fc65bf18e5 Merge branch 'main' into geometry-nodes-rb-component
f0c2d4eeed Cleanup: Add int8_t specifier to ED_grease_pencil.hh enum classes
0f5dd1c55c Refactor: pose_utils.cc
00be586a82 Fix #124565: EEVEE Environment Render Pass
925753c83b Fix #125618: EEVEE: Cryptomatte Material Layer Incorrect
Compare 44 commits »
Lukas Tönne commented on pull request blender/blender#117322 2024-08-15 10:49:40 +02:00
Principal Components node for 3D vectors

There hasn't been any official planning or approval for this, it was done as a test to see if it could replace the current crude estimates for the "average plane" in grease pencil drawings. I can…

Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-15 10:42:52 +02:00
00d8990779 Special spreadsheet column to show the collision shape type.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-15 10:00:31 +02:00
bca31d17df Correctly initialize atomic flags.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-15 08:45:31 +02:00
a3bb4046f4 Fix broken simulation by making sure bodies are removed when changing motion type.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-08-14 18:24:19 +02:00
f7972d536c more cache updates.
6064911138 Added basic time step test.
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