Lukas Tönne LukasTonne
Lukas Tönne pushed to fix-gpv3-unified-paint-color at LukasTonne/blender 2024-11-04 15:12:28 +01:00
896bad9400 Fix broken palette updates when unified paint is enabled.
Lukas Tönne created pull request blender/blender#129790 2024-11-04 12:57:10 +01:00
WIP: Fix #129749: Use consistent GPv3 color settings in different modes
Lukas Tönne pushed to fix-gpv3-unified-paint-color at LukasTonne/blender 2024-11-04 12:19:35 +01:00
8a9c1abe27 Always use the Brush.color setting in the Draw mode side bar.
Lukas Tönne pushed to fix-gpv3-unified-paint-color at LukasTonne/blender 2024-11-04 12:17:52 +01:00
673f6dbb7f Fix #129725: Handle case of no animation keys during Collada export
60d88f46ba Fix: STL import crash when unable to open or read file
2a32b26415 Fix: VSE: Use after free in retiming
02571da35f PyDoc: correct GPUIndexBuf doc-string & exception
41ec8a6d44 Fix errors calling tool set operators without a space
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Lukas Tönne created branch fix-gpv3-unified-paint-color in LukasTonne/blender 2024-11-04 12:17:51 +01:00
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-11-04 10:34:56 +01:00
bf46f3f81f Group filter stored as implicitly shared data.
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-11-01 20:40:09 +01:00
542751871f Implemented collision group filtering based on constraints.
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-11-01 17:31:54 +01:00
1a0b09254b Another node for defining collision groups and filters.
27008c6722 New nodes to create and assign collision filters and groups.
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Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-11-01 11:59:13 +01:00
f5a1abf53d Merge branch 'geometry-nodes-rb-component' into geometry-nodes-rb-component-layers
dfb320b560 Merge branch 'main' into geometry-nodes-rb-component
77a7671f54 Cleanup: Avoid writing sculpt session runtime pointer to files
00319f70d0 Merge branch 'blender-v4.3-release'
d31ec42d24 Fix #129606: inserting keys not deselecting other keys in certain case
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Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-11-01 11:58:17 +01:00
dfb320b560 Merge branch 'main' into geometry-nodes-rb-component
77a7671f54 Cleanup: Avoid writing sculpt session runtime pointer to files
00319f70d0 Merge branch 'blender-v4.3-release'
d31ec42d24 Fix #129606: inserting keys not deselecting other keys in certain case
175e46bb51 Merge branch 'blender-v4.3-release'
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Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-31 19:54:42 +01:00
b6bd73665b Replace the collision_layer attribute with collision_filter.
Lukas Tönne opened issue blender/blender#129642 2024-10-31 16:06:13 +01:00
Geometry Nodes: material lost after first frame in uncached simulation zone
Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-31 15:14:55 +01:00
fea0ed6b68 Fix default collision layers.
Lukas Tönne commented on pull request blender/blender#124093 2024-10-31 14:08:34 +01:00
WIP: Geometry Nodes for Rigid Body Simulation

I've been working on adding collision layers and filtering, based on existing concepts in Jolt.

I'm using the conventional…

Lukas Tönne pushed to geometry-nodes-rb-component-layers at LukasTonne/blender 2024-10-31 11:30:24 +01:00
d994430b5e Merge branch 'main' into geometry-nodes-rb-component-layers
c806f885d4 Curves: Align handles in transform operator
229e0a8cae Curves: Convert handle types when transforming
0deec1005c GPU: Remove some warnings and errors in GLSL C++ Stubs
c9e5c456d0 Merge branch 'blender-v4.3-release'
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Lukas Tönne commented on issue blender/blender#128727 2024-10-31 10:57:02 +01:00
GP: When using a Brush as Asset, the Pin Mode is not working

Clicking some of the brushes (e.g. tex_1sktch_3) triggers an assert in BKE_paint_brush_set because the brush ID is not editable. I assume this has something to do with the fact that it writes…