Lukas Tönne LukasTonne
Lukas Tönne created branch gpv3-fill-only-outer-strokes in LukasTonne/blender 2024-05-30 15:37:54 +02:00
Lukas Tönne pushed to gpv3-fill-only-outer-strokes at LukasTonne/blender 2024-05-30 15:37:54 +02:00
53d076612a Tools: add a hash-length argument for the weekly reports generator
2bc7a7edfc Cleanup: quiet missing-declarations warning
edd0914853 GPv3: Fill tool smooth & simplify post processing
29f1c96657 Extensions: detect dropping URL's from disabled repositories
b19d4d7df6 Extensions: suppress connection errors in console for automatic checks
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Lukas Tönne deleted branch gpv3-fill-tool-smooth-simplify from LukasTonne/blender 2024-05-30 15:28:11 +02:00
Lukas Tönne merged pull request blender/blender#122390 2024-05-30 15:28:04 +02:00
GPv3: Fill tool smooth & simplify post processing
Lukas Tönne pushed to main at blender/blender 2024-05-30 15:28:02 +02:00
edd0914853 GPv3: Fill tool smooth & simplify post processing
Lukas Tönne commented on pull request blender/blender#122390 2024-05-30 14:16:22 +02:00
GPv3: Fill tool smooth & simplify post processing
Lukas Tönne commented on pull request blender/blender#122390 2024-05-30 14:11:40 +02:00
GPv3: Fill tool smooth & simplify post processing

idk, this function isn't exactly big. Personally i don't mind a bit of duplicated code.

Lukas Tönne pushed to gpv3-fill-tool-smooth-simplify at LukasTonne/blender 2024-05-30 14:09:45 +02:00
a335d7eda0 Merge branch 'main' into gpv3-fill-tool-smooth-simplify
7ee189416c UI: Show modifier pinning with icon, adjust name
3f555ee027 Anim: add RNA guards to prevent mixing legacy/layered action operations
ef6dd90a6e Refactor: Anim: rename bl_animation_id.py to bl_animation_action.py
9484770551 Compositor: Switch View: automatically update views when render views are enabled/disabled
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Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-30 13:57:15 +02:00
40f2744c53 Added IsSimulated flag.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-30 12:17:00 +02:00
d43691b5d3 Fix world_for_write accessor.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-30 12:05:38 +02:00
8e6316b6fc Copy the first world when joining physics geometries.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-30 02:04:12 +02:00
476c31f7e6 Copy basic attributes for realizing instances.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-30 01:34:19 +02:00
5bf2e89620 Added a Time Step node to advance the simulation.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-30 00:31:28 +02:00
2836fc1d05 Support sampling by index from physics data.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-30 00:12:21 +02:00
eae33c38d2 Make the physics data implicitly shared, so the geometry can be copied.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-29 23:10:12 +02:00
53de4c8369 Enable the physics component for the viewer node.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-29 22:29:41 +02:00
8964c87300 Implement the input nodes for rigid bodies.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-29 22:10:13 +02:00
b9a5f08b6e Expose basic properties when creating rigid bodies.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-29 20:37:06 +02:00
f067e13593 Use a set of builtin attribute names.
Lukas Tönne pushed to geometry-nodes-rb-component at LukasTonne/blender 2024-05-29 18:35:37 +02:00
9a6499d260 Merge branch 'main' into geometry-nodes-rb-component
ec36412c45 Overlay: Make Facing overlay not rely on render engine depth
fabdeff9ca Fix: EEVEE-Next: Wrong variable in versioning code
5d213d78e3 Fix #122362: Shadow linking with volumes and transparency misses light
b32d026441 Fix (studio-reported) unlinkable IDs made directly linked during blendfile write.
Compare 26 commits »