Demeter Dzadik Mets
  • Amsterdam, Netherlands
  • https://studio.blender.org/
  • I work as the character rigger at Blender Studio. I've rigged the characters on the open movies starting with CoffeeRun. You can download most of those rigs here

  • Joined on 2019-01-08
Demeter Dzadik pushed to main at studio/blender-studio-tools 2023-12-07 16:59:13 +01:00
83877c3a34 Asset Pipeline: Support-ish multi-user object data
30b1fa06a6 Asset Pipeline: Better handling of long ID names
fe0ccf1561 Asset Pipeline: Fix some typos
Compare 3 commits »
Demeter Dzadik commented on issue studio/blender-studio-tools#170 2023-12-07 15:47:17 +01:00
Asset Pipeline: Improvements and Fixes

Convention checker list is currently here: studio/blender-studio-pipeline#84 (comment) Can be moved somewhere else if needed.

Also added a bullet…

Demeter Dzadik pushed to main at studio/blender-studio-tools 2023-12-07 13:42:53 +01:00
026184f3d4 AssetPipe: Don't error on LINKED multi-user data
13971d66a6 AssetPipe: Don't create ownership on linked stuff
Compare 2 commits »
Demeter Dzadik commented on pull request blender/blender#115814 2023-12-06 00:50:08 +01:00
WIP: Anim: Add python api to insert keyframes

Thanks for starting this on my (and Alexander's) request!

Just to try to describe my use case more thoroughly (same as Rigify): My goal as a rigger is to provide animators with IK/FK snapping…

Demeter Dzadik commented on pull request blender/blender#115409 2023-12-01 13:02:36 +01:00
Fix #44834: Add bone selection icon next to face and vertex selection in weight paint mode

Eeehhhh, I'm usually a fan of consistency, but I think people like me already have a strong muscle memory for pressing the masking mode they're already in, to go back to bone selection. That also…

Demeter Dzadik commented on pull request blender/blender#115409 2023-11-30 15:43:42 +01:00
Fix #44834: Add bone selection icon next to face and vertex selection in weight paint mode

Seems to work nicely! Downloaded a build from before the aforementioned fix, but I also didn't read Christoph's comment before testing, so the only issue I ran into was the same as him.

Supporti…

Demeter Dzadik commented on issue blender/blender#105317 2023-11-30 12:59:03 +01:00
Face maps removal for 4.0

A Boolean attribute on the Face domain should be able to store equivalent data as what a face map used to. So it should be possible to tweak your add-on to use Attributes instead. If that isn't…

Demeter Dzadik opened issue blender/blender#115607 2023-11-30 12:24:29 +01:00
All armature dimensions are infinity meters
Demeter Dzadik pushed to main at studio/blender-studio-tools 2023-11-28 17:45:28 +01:00
704ecc850a In-file naming: Feedback from whole team
Demeter Dzadik pushed to main at studio/blender-studio-tools 2023-11-27 14:32:10 +01:00
c2f887440b AnimCupboard: Warning toggle userpref now works
Demeter Dzadik commented on issue blender/blender#115310 2023-11-24 12:56:38 +01:00
Bone collections can be added to system-overridden (i.e. non-user-editable) armatures

My bad, I lied about this happening with the default armature because I just assumed it would, sorry. It only seems to happen on one particular armature object that happens to be our main…

Demeter Dzadik commented on pull request blender/blender#113138 2023-11-24 12:09:15 +01:00
Anim: Align new bones with the world axes

Except in your 2nd scenario, the user rotated the bones 90 degrees. At that point, if they are shocked when their bone shape is also rotated 90 degrees, that doesn't sound like a software…

Demeter Dzadik opened issue blender/blender#115310 2023-11-23 18:30:35 +01:00
Cannot rename inserted bone collections on overridden armatures.
Demeter Dzadik pushed to main at studio/blender-studio-tools 2023-11-23 17:31:49 +01:00
a69f9e1db3 In-file naming: Final final tweaks
Demeter Dzadik pushed to main at studio/blender-studio-tools 2023-11-23 17:11:49 +01:00
f2e2a70f9d New naming convention proposal (#149)
Demeter Dzadik merged pull request studio/blender-studio-tools#149 2023-11-23 17:11:48 +01:00
New naming convention proposal
Demeter Dzadik pushed to mets-naming-conventions at Mets/blender-studio-pipeline 2023-11-23 17:10:00 +01:00
0649550ffd Merge branch 'main' into mets-naming-conventions
6a05efa734 Asset Pipeline: Update Heist/Charge task_layer.py file to latest from production
755d98aa7b SVN: Fix incorrectly marking file as outdated
ca693fb3ca project-tools: Fix mistake in duplicate check logic
fd05a4632a EasyWeight: Fix hotkey related crash
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Demeter Dzadik reopened pull request studio/blender-studio-tools#149 2023-11-23 17:06:56 +01:00
New naming convention proposal
Demeter Dzadik closed pull request studio/blender-studio-tools#149 2023-11-23 17:06:35 +01:00
New naming convention proposal
Demeter Dzadik commented on pull request studio/blender-studio-tools#149 2023-11-23 17:05:56 +01:00
New naming convention proposal

Thanks, fixed!