Michael Jones (Apple) Michael-Jones
  • Joined on 2021-10-07
Michael Jones (Apple) created pull request blender/blender#105186 2023-02-24 17:44:26 +01:00
Fix #104087: Cycles crashes (Metal / AMD)
Michael Jones (Apple) created branch FixAMDCrashes in Michael-Jones/blender 2023-02-24 17:41:39 +01:00
Michael Jones (Apple) pushed to FixAMDCrashes at Michael-Jones/blender 2023-02-24 17:41:39 +01:00
ba0fc30dc5 Fix #104087: Cycles crashes (Metal / AMD)
3d10dfb0a3 Fix #105166: Sample UV Surface node does not take index mask into account
9b70039014 Fix paths in the auto-formatting tools
b8359ede7d Fix #105168: Entering vertexpaint creates a non-default color attribute
47d4ec5aef Fix #105011: Cannot remove user preset when its name is translated
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27a1a2b196 Continue if there was an error during setup so that the render can finish more gracefully.
Michael Jones (Apple) commented on pull request blender/blender#105122 2023-02-23 12:59:11 +01:00
Fix #100066: Cycles hangs when MSL->AIR compilation fails

@brecht, it's probably more useful for this to be in main but I guess it doesn't hurt for it to be in 3.5?

Michael Jones (Apple) created pull request blender/blender#105122 2023-02-23 12:56:59 +01:00
Fix #100066: Fail hard when MSL->AIR compilation fails
Michael Jones (Apple) created branch FailHardOnMSLCompilationError in Michael-Jones/blender 2023-02-23 12:55:36 +01:00
039470af6c Fix #100066: Fail hard when MSL->AIR compilation fails
f2250b7a5b Fix #105078: Regression: Memory leak in driver UI drawing code
482fb791ce Fix #105100: Metal using wrong kernels in multi-pass renders
e410fb4d3c Fix #105067: Error drawing Copy Rotation Constraint UI
2c391f8877 GPU: Patch GPencil shader for metal support.
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Michael Jones (Apple) pushed to LargeTextureSupportFixes at Michael-Jones/blender 2023-02-23 11:22:52 +01:00
5482f46481 Restore wrap mode handling (but results in MTLCompiler hang)
Michael Jones (Apple) deleted branch FixPokedStudio from Michael-Jones/blender 2023-02-23 11:07:43 +01:00
Michael Jones (Apple) closed issue blender/blender#105100 2023-02-23 11:07:42 +01:00
Pokedstudio composited layer is not correctly rendered by Metal on Apple Silicon
Michael Jones (Apple) merged pull request blender/blender#105103 2023-02-23 11:07:40 +01:00
Fix #105100: Metal using wrong kernels in multi-pass renders
Michael Jones (Apple) pushed to blender-v3.5-release at blender/blender 2023-02-23 11:07:40 +01:00
482fb791ce Fix #105100: Metal using wrong kernels in multi-pass renders
Michael Jones (Apple) created pull request blender/blender#105103 2023-02-22 22:41:11 +01:00
Fix #105100: Metal using wrong kernels in multi-pass renders
Michael Jones (Apple) pushed to FixPokedStudio at Michael-Jones/blender 2023-02-22 22:38:57 +01:00
3cb1347927 Fix #105100: Metal using wrong kernels in multi-pass renders
6466c247c9 Fix: Overlay regression after d165d6aa2a
acd5889e50 Fix #105042: Regression: Sculpt density overlay not working
423291eaf2 Fix #102882: Geometry Nodes: crash when using viewer in invalid group
Compare 4 commits »
Michael Jones (Apple) created branch FixPokedStudio in Michael-Jones/blender 2023-02-22 22:38:57 +01:00
Michael Jones (Apple) opened issue blender/blender#105100 2023-02-22 22:03:42 +01:00
Pokedstudio composited layer is not correctly rendered by Metal on Apple Silicon
Michael Jones (Apple) pushed to main at Michael-Jones/blender 2023-02-22 17:47:46 +01:00
775b51a847 Merge branch 'blender-v3.5-release'
cbb4f8a9ba UI: Add color selector to Bone Groups list
18614b6b0b Fix #103269: node group asset description not showing as tooltip in the Add menu
1b7076bd4f USD import: extract read_mesh params into a struct.
d58e422ac3 UI: Properly cancel dragging on escape or right-click
Compare 393 commits »
Michael Jones (Apple) pushed to LargeTextureSupportFixes at Michael-Jones/blender 2023-02-20 16:31:59 +01:00
8d6d52702a Simplified S/W tex fetch implementation