Block a user
Michael Jones (Apple)
pushed to mjones/MetalByDefault at Michael-Jones/blender
2024-05-10 22:00:33 +02:00
e4842d0e93
Cycles: Select Metal compute device by default on Apple Silicon machines
Cycles: Select Metal compute device by default on Apple Silicon machines
Michael Jones (Apple)
pushed to mjones/MetalByDefault at Michael-Jones/blender
2024-05-10 21:56:01 +02:00
064e13c334
Cycles: Select Metal compute device by default on Apple Silicon machines
3582e52f9c
UI: Improved overlay text contrast with new outline text decoration
b78875c675
Vulkan: Disable failing test
ba4c225737
Cleanup: Protect GValue template from Void pointer
d1bad9ddfe
Fix #120709: VSE retiming depends on Strip start frame
Michael Jones (Apple)
created branch mjones/MetalByDefault in Michael-Jones/blender
2024-05-10 21:56:01 +02:00
Michael Jones (Apple)
deleted branch mjones/MetalRTOptimisation from Michael-Jones/blender
2024-05-10 16:38:22 +02:00
Cycles: MetalRT optimisations (scene_intersect_shadow + random_walk)
Cycles: MetalRT optimisations (scene_intersect_shadow + random_walk)
@brecht , I pushed a fix for those unit test failures (a simple repro so strange that I didn't see it sooner) and renamed random_walk to single_hit. The latest buildbot run looks better - the…
Michael Jones (Apple)
pushed to mjones/MetalRTOptimisation at Michael-Jones/blender
2024-05-07 23:08:49 +02:00
91ada3d320
make format
Michael Jones (Apple)
pushed to mjones/MetalRTOptimisation at Michael-Jones/blender
2024-05-07 23:06:42 +02:00
0ffc387cf2
"Single hit" specialisation (rather than "random walk")
332db088cb
Fix failing unit tests (non-MetalRT path)
Cycles: MetalRT optimisations (scene_intersect_shadow + random_walk)
Thanks @brecht . I'm looking into these test failures (specifically why both MetalRT on/off paths seem okay on my machine but not the buildbot!)
Cycles: MetalRT optimisations (scene_intersect_shadow + random_walk)
Michael Jones (Apple)
created branch mjones/MetalRTOptimisation in Michael-Jones/blender
2024-05-03 15:50:37 +02:00
Michael Jones (Apple)
pushed to mjones/MetalRTOptimisation at Michael-Jones/blender
2024-05-03 15:50:37 +02:00
1438b6da6f
Cycles: MetalRT optimisations (scene_intersect_shadow + random_walk)
Michael Jones (Apple)
pushed to mjones/MetalRTOptimisations at Michael-Jones/blender
2024-05-02 16:44:05 +02:00
b677a4315c
Cycles: MetalRT removing redundant safety checks & self-tri intersect
52ca25239a
Cycles: MetalRT remove redundant payload.visibility and general tidy up
5b90e4a72e
Cycles: MetalRT scene_intersect_local / random_walk optimisation
Michael Jones (Apple)
pushed to mjones/MetalRTOptimisations at Michael-Jones/blender
2024-04-30 17:21:40 +02:00
b7eb548dbd
Cycles: MetalRT use opaque rays for >= 2nd random_walk bounce
3589328806
Cycles: MetalRT scene_intersect_local optimisations
1311976edf
Cycles: MetalRT shadow ray optimisation
c8f4f608de
Cycles: MetalRT optimisation
66a5eda33e
Cleanup: GPv3: UI Menu updates
Michael Jones (Apple)
created branch mjones/MetalRTOptimisations in Michael-Jones/blender
2024-04-30 17:21:39 +02:00
Michael Jones (Apple)
deleted branch mjones/AdaptiveCompilationFIxes from Michael-Jones/blender
2024-04-30 12:56:38 +02:00