Thomas Barlow Mysteryem
  • Joined on 2023-02-10
Thomas Barlow pushed to main at blender/blender-addons 2024-01-11 12:23:51 +01:00
cbbe37ba5a Fix #105096: Material Utilities: Clean Material Slots fails to remove unused slots
Thomas Barlow merged pull request blender/blender-addons#105098 2024-01-11 12:23:50 +01:00
Fix #105096: Material Utilities: Clean Material Slots fails to remove unused slots
Thomas Barlow commented on pull request blender/blender#116457 2024-01-11 10:27:04 +01:00
Fix: foreach_get/set does not work on multidimensional arrays

Hi @ideasman42, can you check this one-line fix for the Python API? I also updated the tests, but can separate them into a different PR if preferred.

Thomas Barlow pushed to rna_use_bool_raw_type at Mysteryem/blender 2024-01-10 23:45:23 +01:00
2dac785a06 Update for the new PROP_RAW_INT8 and PROP_RAW_UINT8 raw types
a6a78fc473 Merge branch 'main' into rna_use_bool_raw_type
eb747c5d20 Fix: invalid memory access in Hydra world and material export
4e0d604035 Fix #116950: Redraw Issues in Open Recent Previews
7271f303fe Cleanup: make format
Compare 265 commits »
Thomas Barlow commented on pull request blender/blender#116997 2024-01-10 19:43:29 +01:00
RNA: Remove bitmask from BoolAttributeValue.value

This is a tiny change, and I think you would know best about how BoolAttributeValue.value is used @hooglyboogly

Thomas Barlow created pull request blender/blender#116997 2024-01-10 19:38:04 +01:00
RNA: Remove bitmask from BoolAttributeValue.value
Thomas Barlow pushed to boolattributevalue_disable_bitmask at Mysteryem/blender 2024-01-10 19:18:35 +01:00
7e418045cf RNA: Remove bitmask from BoolAttributeValue.value
5680ea2986 Refactor: "Warning" -> "Confirm" for Custom Confirmations
cbb738191e Compositor: Redesign Sun Beams node for CPU
c08ba9b0bd FIx: EEVEE-Next: Forward SSS shader compilation
e57c17ea6e Fix #93052: USD import: wrong varying interpolation conversion
Compare 499 commits »
Thomas Barlow commented on pull request blender/blender-addons#105018 2024-01-10 19:05:59 +01:00
FBX IO: Speed up export by multithreading array compression

The other idea was to avoid entirely swapping out existing methods. Rather than swapping out the method, the existing method would be updated to always check for whether a `_add_compressed_array_he…

Thomas Barlow commented on issue blender/blender#116918 2024-01-10 15:09:58 +01:00
Auto smooth operator and modifier give two different results on same Angle input

GPU subdivision issues aside, I'm confused as to why this is a bug. Applying the Shade Smooth by Angle operator acts on the mesh before subdivision, while the Smooth by Angle modifier acts on the…

Thomas Barlow deleted branch ui_enum_menu_item_radio_icons from Mysteryem/blender 2024-01-09 23:07:56 +01:00
Thomas Barlow deleted branch meshpolygon_loop_start_raw_access from Mysteryem/blender 2024-01-09 23:05:25 +01:00
Thomas Barlow deleted branch fix_107634_hair_curves_select_random from Mysteryem/blender 2024-01-09 23:04:12 +01:00
Thomas Barlow deleted branch fix_116807_multidim_bpy_prop_default from Mysteryem/blender 2024-01-09 23:03:27 +01:00
Thomas Barlow deleted branch fix_curves_selection_contains from Mysteryem/blender 2024-01-09 17:49:11 +01:00
Thomas Barlow pushed to fix_curves_selection_contains at Mysteryem/blender 2024-01-09 17:31:52 +01:00
1a8e82dbf3 Use a variable for range.one_after_last() to simplify code
Thomas Barlow commented on pull request blender/blender#116834 2024-01-09 15:07:58 +01:00
Fix: False positives/negatives in curves_selection.cc#contains

Hi @filedescriptor, this seems to be your area, can you review please? If preferred, I can create bug reports for the first two issues and split up this PR so that there's one for each issue.

Thomas Barlow commented on issue blender/blender#115499 2024-01-06 15:54:13 +01:00
4.1 Smooth by Angle modifier not pressable if added multiple times.

The non-uniqueness of the modifier names also causes issues applying/removing modifiers.

e.g. Adding an Array modifier and renaming it to exactly Blend Hair Curves and then adding Hair>`Defo…

Thomas Barlow closed issue blender/blender#116849 2024-01-06 15:48:46 +01:00
Adding Node Group modifiers does not check for modifier name uniquness
Thomas Barlow commented on issue blender/blender#116849 2024-01-06 15:48:43 +01:00
Adding Node Group modifiers does not check for modifier name uniquness

Oh, this is the same as #115499, but a different issue caused by the non-uniqueness of modifier names.

Thomas Barlow opened issue blender/blender#116849 2024-01-06 15:45:11 +01:00
Adding Node Group modifiers does not check for modifier name uniquness