Thomas Barlow Mysteryem
  • Joined on 2023-02-10
Thomas Barlow commented on pull request blender/blender#115761 2023-12-20 18:44:10 +01:00
RNA: Add missing raw types for DNA types

It does look a little odd having unsigned long long next to ulong. I could add typedef unsigned long long ulonglong; to BLI_sys_types.h and then change use of unsigned long long in this PR to ulonglong.

Thomas Barlow pushed to fix_missing_raw_types_pr at Mysteryem/blender 2023-12-20 05:41:06 +01:00
75a7c4ff49 Fix TypeError parsing NumPy scalars in foreach_set
3ed249aa56 Merge branch 'main' into fix_missing_raw_types_pr
912c4c60d8 Mesh: Add viewport normals simplify option
bf97dc14ba Cleanup: make format
5edda6cbcc USD: optionally author subdivision schema on export
Compare 429 commits »
Thomas Barlow closed issue blender/blender#115413 2023-12-20 02:07:59 +01:00
KeyFrame.handle_left_type/handle_right_type cannot be used with foreach_get/foreach_set
Thomas Barlow commented on issue blender/blender#115413 2023-12-20 02:07:56 +01:00
KeyFrame.handle_left_type/handle_right_type cannot be used with foreach_get/foreach_set

Since e503536775 adds support for enum properties that don't have raw array access, this issue is fixed now…

3f39851869 Formatting: Ensure there is a newline before all method definitions
Thomas Barlow created pull request blender/blender#116303 2023-12-18 16:41:01 +01:00
Tests: Add bpy_prop_collection foreach_getset tests
954f46b9a9 Tests: Add bpy_prop_collection foreach_getset tests
12ffbd5a18 Tests: Add bpy_prop_collection foreach_getset tests
Thomas Barlow created branch tests_bpy_prop_collection_foreach_getset in Mysteryem/blender 2023-12-18 16:02:49 +01:00
76fa39dd3f Tests: Add bpy_prop_collection foreach_getset tests
Thomas Barlow pushed to fbx_parse_multithread_pr at Mysteryem/blender-addons 2023-12-18 02:44:30 +01:00
0e4e3e4337 Merge remote-tracking branch 'upstream/main' into fbx_parse_multithread_pr
be5e4a14e0 Fix: Node Wrangler: error when previewing without Geo output socket
9f672dc738 Node Wrangler: simplify preview_node operator
45ed0e1fa7 Fix #105067: Node Wrangler: cannot preview multi-user material group
932ed7422d Fix #93749: Material Utilities addon not working due to API changes
Compare 13 commits »
78fed9432f Search for images on separate threads
Thomas Barlow created branch fbx_multithread_image_loading_pr in Mysteryem/blender-addons 2023-12-18 02:37:43 +01:00
Thomas Barlow pushed to boolattributevalue_disable_bitmask at Mysteryem/blender 2023-12-17 03:49:22 +01:00
13bfe2efec RNA: Remove bitmask from BoolAttributeValue.value
Thomas Barlow created branch boolattributevalue_disable_bitmask in Mysteryem/blender 2023-12-17 03:49:21 +01:00
Thomas Barlow pushed to py_buffer_all_use_capi_utils_pr at Mysteryem/blender 2023-12-16 18:49:31 +01:00
2d8dfbfdb8 Merge remote-tracking branch 'origin/main' into py_buffer_all_use_capi_utils_pr
1379723407 Tidy up and document tests
465a0c00c4 Tidy up tests
d5677d3080 Tidy up tests
a410bd1abd Tidy up tests
Compare 1050 commits »
Thomas Barlow opened issue blender/blender#116214 2023-12-15 04:01:47 +01:00
Crash accessing ColorManagedSequencerColorspaceSettings.name property's enum_items with a Slice
Thomas Barlow commented on issue blender/blender#116095 2023-12-15 02:20:54 +01:00
Crashing when accessing file system from various features.

The symptoms sound similar to blender/blender#111152 (the crash initially occurs when opening user preferences or a file dialog, all blender versions no longer…

Thomas Barlow commented on issue blender/blender#116184 2023-12-14 15:15:06 +01:00
bpy.ops.uv.smart_project ignore context override

Some operators use context members such as selected_objects or active_object and some operators get objects directly from the view_layer context member and some may do something else…

Thomas Barlow commented on issue blender/blender#115993 2023-12-13 23:40:20 +01:00
Different normals in 4.1 when using sharp faces with Auto Smooth disabled in 4.0

In which case, I think the release notes could be clearer that there are changes to both meshes that had "Auto Smooth" on and meshes that had "Auto Smooth" off. Currently https://wiki.blender.org/w