Thomas Barlow Mysteryem
  • Joined on 2023-02-10
Thomas Barlow opened issue blender/blender-addons#104714 2023-06-23 23:49:44 +02:00
Missing shape keys in FBX export when using Triangulate Faces
Thomas Barlow opened issue blender/blender#109313 2023-06-23 23:24:30 +02:00
Shape keys missing from bpy.data.meshes.new_from_object() even when the mesh Object is not evaluated
Thomas Barlow commented on issue blender/blender-addons#104706 2023-06-22 13:12:55 +02:00
FBX: importing file with shape key that's less than 0 or greater than one

Doing an initial check of the imported value should be fairly simple, and I can probably add a warning to print to the console if the imported weight lies outside of Blender's hard [-10, 10] range…

Thomas Barlow commented on pull request blender/blender#109220 2023-06-22 04:26:42 +02:00
Python image_utils: remove unnecessary os.path.exists calls

It's not the order of the checks that is changed here, in the ncase_cmp case, I've changed it so that only bpy.path.resolve_ncase is called because the first thing bpy.path.resolve_ncase

Thomas Barlow commented on pull request blender/blender#109220 2023-06-22 00:27:14 +02:00
Python image_utils: remove unnecessary os.path.exists calls

I profiled this particular fbx import with the cProfile module on a locally built release build with the use_image_search argument of bpy.ops.import_scene.fbx set to False (it does a…

Thomas Barlow created pull request blender/blender#109220 2023-06-21 23:59:23 +02:00
Python image_utils: remove unnecessary os.path.exists calls
Thomas Barlow commented on pull request blender/blender-addons#104694 2023-06-21 23:03:30 +02:00
Added option to choose triangulation method on fbx export

In the .fbx itself, the vertex order is consistent regardless of triangulation (it matches Blender's vertex order). I would guess the software you're importing into is reordering the vertices…

Thomas Barlow pushed to image_utils.load_skip_duplicates_pr at Mysteryem/blender 2023-06-21 22:38:39 +02:00
574d64df40 Python image_utils: remove unnecessary os.path.exists calls
Thomas Barlow commented on pull request blender/blender-addons#104694 2023-06-21 22:08:07 +02:00
Added option to choose triangulation method on fbx export

I almost exclusively model with quads such that if the triangulation ends up being important then it means I've messed up my topology and need to redo some of it, so I'm not really sure in what…

Thomas Barlow commented on pull request blender/blender-addons#104645 2023-06-21 19:27:11 +02:00
FBX IO: Add attributes utility functions

For only the purpose of getting existing attributes I think it would work well, but sometimes the attributes need to be created if they don't exist at which point the attributes (AttributeGroup

Thomas Barlow pushed to image_utils.load_skip_duplicates_pr at Mysteryem/blender 2023-06-21 17:45:36 +02:00
f15e962133 image_utils.load_image: remove duplicate and unnecessary filepath exists calls
Thomas Barlow pushed to image_utils.load_skip_duplicates_pr at Mysteryem/blender 2023-06-21 06:50:07 +02:00
4ae3e8c546 image_utils.load_image: remove duplicate and unnecessary filepath exists calls
Thomas Barlow pushed to image_utils.load_skip_duplicates_pr at Mysteryem/blender 2023-06-21 06:40:36 +02:00
b25282a7d6 image_utils.load_image: remove duplicate and unnecessary filepath exists calls
Thomas Barlow created branch image_utils.load_skip_duplicates_pr in Mysteryem/blender 2023-06-21 06:40:36 +02:00
Thomas Barlow pushed to main at Mysteryem/blender 2023-06-21 06:40:16 +02:00
1765640558 Merge branch 'blender-v3.6-release'
e2dbc4779e UI: change the UV packing pin option into a toggle & drop-down
27965a64a9 Merge branch 'blender-v3.6-release'
a6f3afe995 Fix: USD export: wrong emissive color in viewport material
a4d792a3ad Cycles/EEVEE: change point light to double-sided sphere light
Compare 2103 commits »
Thomas Barlow commented on issue blender/blender-addons#104707 2023-06-20 19:26:43 +02:00
FBX: Subdivision crease data fails to be imported/exported in 4.0 (API change)

I have made a PR to fix this.

Thomas Barlow commented on pull request blender/blender-addons#104709 2023-06-20 19:20:34 +02:00
Fix #104707: FBX edge creases fail to be imported/exported

This patch is deliberately separate from the other patches that update property access to use the newer attribute equivalents because those are (currently) only performance and future-proofing…

Thomas Barlow created pull request blender/blender-addons#104709 2023-06-20 19:11:18 +02:00
Fix #104707: FBX edge creases fail to be imported/exported
Thomas Barlow pushed to main at Mysteryem/blender-addons 2023-06-20 19:09:27 +02:00
225b4a2a43 Merge branch 'blender-v3.6-release'
4c21a4eaca Fix: Meshes created by addons shaded smooth
4940dbf439 Import_3ds: Fixed constrain size and object instances
a046bdcce1 Import_3ds: Removed warning in parenting
ae747c9498 Import_3ds: Code cleanup
Compare 8 commits »
Thomas Barlow created branch fbx_update_edge_crease_pr2 in Mysteryem/blender-addons 2023-06-20 19:00:41 +02:00