Cleanup: Import_max #1

Merged
Sebastian Sille merged 1 commits from blender/blender-addons-contrib:main into main 2023-12-10 12:15:45 +01:00

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@ -556,16 +556,10 @@ class MaxChunk():
self.previous = None
self.next = None
self.size = size
self.unknown = True
self.format = None
self.data = None
def __str__(self):
if (self.unknown):
return "%s[%4x]%04X:%s" % ("" * self.level, self.number, self.types,
":".join("%02x" % (c) for c in self.data))
return "%s[%4x]%04X:%s=%s" % ("" * self.level, self.number, self.types,
self.format, self.data)
return "%s[%4x]%04X:%s" % ("" * self.level, self.number, self.types, self.data)
class ByteArrayChunk(MaxChunk):
@ -574,11 +568,9 @@ class ByteArrayChunk(MaxChunk):
def __init__(self, types, data, level, number):
MaxChunk.__init__(self, types, data, level, number)
def set(self, data, name, fmt, start, end):
def set(self, data, fmt, start, end):
try:
self.data = struct.unpack(fmt, data[start:end])
self.format = name
self.unknown = False
except Exception as exc:
self.data = data
# print('StructError:', exc, name)
@ -586,8 +578,6 @@ class ByteArrayChunk(MaxChunk):
def set_string(self, data):
try:
self.data = data.decode('UTF-16LE')
self.format = "Str16"
self.unknown = False
except:
self.data = data
@ -595,15 +585,14 @@ class ByteArrayChunk(MaxChunk):
if (self.types in [0x0340, 0x4001, 0x0456, 0x0962]):
self.set_string(data)
elif (self.types in [0x2034, 0x2035]):
self.set(data, "ints", '<' + 'I' * int(len(data) / 4), 0, len(data))
self.set(data, '<' + 'I' * int(len(data) / 4), 0, len(data))
elif (self.types in [0x2501, 0x2503, 0x2504, 0x2505, 0x2511]):
self.set(data, "floats", '<' + 'f' * int(len(data) / 4), 0, len(data))
self.set(data, '<' + 'f' * int(len(data) / 4), 0, len(data))
elif (self.types == 0x2510):
self.set(data, "struct", '<' + 'f' * int(len(data) / 4 - 1) + 'I', 0, len(data))
self.set(data, '<' + 'f' * int(len(data) / 4 - 1) + 'I', 0, len(data))
elif (self.types == 0x0100):
self.set(data, "float", '<f', 0, len(data))
self.set(data, '<f', 0, len(data))
else:
self.unknown = True
self.data = data
@ -618,9 +607,8 @@ class ClassIDChunk(ByteArrayChunk):
if (self.types == 0x2042):
self.set_string(data) # ClsName
elif (self.types == 0x2060):
self.set(data, "struct", '<IQI', 0, 16) # DllIndex, ID, SuperID
self.set(data, '<IQI', 0, 16) # DllIndex, ID, SuperID
else:
self.unknown = False
self.data = ":".join("%02x" % (c) for c in data)
@ -645,9 +633,7 @@ class ContainerChunk(MaxChunk):
self.primReader = primReader
def __str__(self):
if (self.unknown):
return "%s[%4x]%04X" % ("" * self.level, self.number, self.types)
return "%s[%4x]%04X: %s" % ("" * self.level, self.number, self.types, self.format)
return "%s[%4x]%04X" % ("" * self.level, self.number, self.types)
def get_first(self, types):
for child in self.children:
@ -671,9 +657,7 @@ class SceneChunk(ContainerChunk):
self.matrix = None
def __str__(self):
if (self.unknown):
return "%s[%4x]%s" % ("" * self.level, self.number, get_cls_name(self))
return "%s[%4x]%s: %s" % ("" * self.level, self.number, get_cls_name(self), self.format)
return "%s[%4x]%s" % ("" * self.level, self.number, get_cls_name(self))
def set_data(self, data):
previous = None