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Cycles GPU crash when switching to Rendered 3DViewport --MacOS 13.1--
Cycles GPU crash when switching to Rendered 3DViewport --MacOS 13.1--
As you can see it's one step away from crashing in video 01. The second video shows how metal backend is displaying icons and signs when scaling the ui, what never happened in OpenGL.
**Syste…
Shader compile error in custom addon on MacOs/Metal since 3.5.0beta
@PratikPB2123 & @Jeroen-Bakker
Big Thank you very much for the help. Problem solved! Woohoo 👍
Shader compile error in custom addon on MacOs/Metal since 3.5.0beta
Yes I did try it with OpenGL backend. With OpenGL enabled I can enable QuickSnap Addon and it works fine.
Then when switching back to Matal (what will be the only backend available for macOS…
CommandBuffer Failed: cycles metal --Intel MacOS 13.2.1--
Here is the file and screenshots. My system memory went down from 55GB to 25GB !! Blender Memory is OK.
First when you open the blender build for the first time and switch to rendered view,…
CommandBuffer Failed: cycles metal --Intel MacOS 13.2.1--