Pratik Borhade PratikPB2123
  • Kalyan, India
  • Joined on 2020-12-12
Pratik Borhade commented on issue blender/blender#130276 2024-11-15 04:56:32 +01:00
GP: Trace several images of video sequence crash Blender

Hi, can confirm the crash in tbbmalloc.dll

Pratik Borhade commented on issue blender/blender#130275 2024-11-15 04:54:26 +01:00
GP: Trace a video sequence crash Blender

Hi, no crash for me in 4.3

**System Information**
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.6.0…
Pratik Borhade closed issue blender/blender#130289 2024-11-15 04:42:40 +01:00
bpy.data.libraries.load doesn't load matrix_world (worked in 3.6.5 and older)
Pratik Borhade commented on issue blender/blender#130289 2024-11-15 04:42:37 +01:00
bpy.data.libraries.load doesn't load matrix_world (worked in 3.6.5 and older)

Hi, thanks for the report. I believe this is same as #125335, closing

Pratik Borhade closed issue blender/blender#130295 2024-11-15 04:31:36 +01:00
not able to get access to the f-curve cycle vs versa cycles modifier in the graphic editor?
Pratik Borhade commented on issue blender/blender#130295 2024-11-15 04:31:30 +01:00
not able to get access to the f-curve cycle vs versa cycles modifier in the graphic editor?

Broken: version: 2.93.4, branch: master,

Hi, thanks for the report. Version is outdated and not maintained anymore. You can get the newer version from: https://www.blender.org/download/

Go…

Pratik Borhade commented on issue blender/blender#130302 2024-11-15 04:27:10 +01:00
Flickering in 3D view when there are transparent or "In Front" objects

Hi, thanks for the report. With given files, I'm unable to confirm on windows in 4.4

**System Information**
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA…
Pratik Borhade commented on issue blender/blender#130233 2024-11-15 04:12:58 +01:00
GPv3: Adding stroke through API set points opacity to zero

@lichtwerk , my bad. Second solution is correct 😅

Pratik Borhade commented on issue blender/blender#130304 2024-11-15 04:07:11 +01:00
Can't pan scroll popups

Hi, thanks for the report. Can confirm. I doubt MMB down is ever mapped for popup menu panning

Pratik Borhade commented on issue blender/blender#130262 2024-11-15 03:59:17 +01:00
GPv3: Merge layers node ignores layer order -> 3d location settings when realizing instances

Earlier I verified with same code but didn't work. I must be misunderstanding the bug then? I'll defer this to Falk :)

Pratik Borhade commented on pull request blender/blender#130213 2024-11-14 12:45:16 +01:00
Fix: Compiler warning about unused enum in switch case.

Alright, added you as a reviewer for !130267 :)

Pratik Borhade created pull request blender/blender#130267 2024-11-14 12:43:19 +01:00
Fix: Avoid default in switch case
Pratik Borhade pushed to 130213-follow-up at PratikPB2123/blender 2024-11-14 12:38:05 +01:00
3fe682a2de Fix: Avoid default in switch case
8f200d96b2 Fix: Nodes: group edit button unintentionally drawn on NodeCustomGroup
87c990ca30 GPU: Add more explicit message for Mac + Nvidia platform
209dc899ea Fix #128649: Tool icon in toolbar shrinked down with non HiDPI screens
a090ae3318 Fix #125787: Textures don't load for brushes when using "Use Relative Paths" option.
Compare 10 commits »
Pratik Borhade created branch 130213-follow-up in PratikPB2123/blender 2024-11-14 12:38:05 +01:00
Pratik Borhade pushed to 130182-gpv3-uniquelayername at PratikPB2123/blender 2024-11-14 12:12:11 +01:00
2e678f6c9b Fix: Use StringRef parameter
Pratik Borhade deleted branch fix-invertmask-crash from PratikPB2123/blender 2024-11-14 11:50:07 +01:00
Pratik Borhade commented on pull request blender/blender#130212 2024-11-14 11:49:54 +01:00
Fix: Sculpt invert mask crash with multires

Ah, yes. I keep forgetting to change target branch from header. Thanks! 😅

Pratik Borhade deleted branch 130189-parent-layer from PratikPB2123/blender 2024-11-14 11:48:44 +01:00
Pratik Borhade commented on pull request blender/blender#130208 2024-11-14 11:37:44 +01:00
Fix #130182: Unique layer name in move to layer popup box

Parameter of unique_node_name should also be blender::StringRef (Function is called from unique_layer_name) Is it ok to tweak both function in this PR?

Pratik Borhade closed issue blender/blender#130011 2024-11-14 11:26:04 +01:00
Changes to switching node editor contexts break some addons