Pratik Borhade PratikPB2123
  • Kalyan, India
  • Joined on 2020-12-12
Pratik Borhade commented on pull request blender/blender#130212 2024-11-14 11:49:54 +01:00
Fix: Sculpt invert mask crash with multires

Ah, yes. I keep forgetting to change target branch from header. Thanks! 😅

Pratik Borhade deleted branch 130189-parent-layer from PratikPB2123/blender 2024-11-14 11:48:44 +01:00
Pratik Borhade commented on pull request blender/blender#130208 2024-11-14 11:37:44 +01:00
Fix #130182: Unique layer name in move to layer popup box

Parameter of unique_node_name should also be blender::StringRef (Function is called from unique_layer_name) Is it ok to tweak both function in this PR?

Pratik Borhade closed issue blender/blender#130011 2024-11-14 11:26:04 +01:00
Changes to switching node editor contexts break some addons
Pratik Borhade commented on issue blender/blender#130011 2024-11-14 11:26:00 +01:00
Changes to switching node editor contexts break some addons

I think we can close the report then? Thanks @Alaska for narrowing down the add-on's code :)

Pratik Borhade commented on pull request blender/blender#130208 2024-11-14 11:22:33 +01:00
Fix #130182: Unique layer name in move to layer popup box

Noted, will update the PR. But this is an existing function. I just made it the member of GreasePencil struct :)

Pratik Borhade commented on issue blender/blender#130250 2024-11-14 10:09:44 +01:00
Copy to selected modifier crash using Quick Favorites

We can just return from poll function if ModifierData is nullptr

Pratik Borhade commented on issue blender/blender#130262 2024-11-14 09:55:29 +01:00
GPv3: Merge layers node ignores layer order -> 3d location settings when realizing instances

Hi, can confirm. For me it still fails after the fix (strokes are displaced after muting/unmuting the node)🤔

Pratik Borhade commented on issue blender/blender#130257 2024-11-14 09:40:51 +01:00
Changing Shortcuts with Numbers but recognized as Numpad

Hi, thanks for the report. Do you have compact keyboard without number pad? Maybe some specific keyboard layout has numberpad keys at top? Do you experience it with standard US English keyboard?

Pratik Borhade commented on pull request blender/blender#130213 2024-11-14 09:23:37 +01:00
Fix: Compiler warning about unused enum in switch case.

Noted, thanks. Want me to push new commit then? 🙂

Pratik Borhade commented on issue blender/blender#129927 2024-11-14 08:08:31 +01:00
Cycles: Material preview still uses CPU when GPU is enabled

Hi, thanks for the report. Can confirm with Cycles render engine. When EEVEE is selected, GPU is utilized AFAICS.

Similar bug has been reported before, see: #94565

Pratik Borhade commented on issue blender/blender#130011 2024-11-14 07:37:26 +01:00
Changes to switching node editor contexts break some addons

Hi, or we could use bpy.context.area.ui_type = 'ShaderNodeTree' instead of bpy.context.area.type = 'NODE_EDITOR' Not sure if this would be consider as bug. cc @JacquesLucke

Pratik Borhade closed issue blender/blender#129988 2024-11-14 07:08:45 +01:00
UI 1 pixel jump
Pratik Borhade commented on issue blender/blender#129988 2024-11-14 07:08:40 +01:00
UI 1 pixel jump

Perhaps related #116963

This is for sure the same issue, I've commented some of the important info on that post for people there to reference.

Thanks. In that case, I would label…

Pratik Borhade commented on issue blender/blender#130026 2024-11-14 06:55:36 +01:00
Selection Outline: Incompatibility with the requirements for displaying thin geometry

Hi, can confirm. #95884 is possibly related. cc @Jeroen-Bakker

Pratik Borhade commented on issue blender/blender#130112 2024-11-14 06:28:30 +01:00
FBX export: Vertix colors not recognized in Substance Painter.

Hi, thanks for the report. Perhaps it would be best to report the issue to substance painter? I think just one mesh ID data block is exported for an object and it's linked copy. So mapping on…

Pratik Borhade commented on issue blender/blender#130040 2024-11-14 06:05:54 +01:00
Dragging an addon from a new extensions repository requires several tries.

it sounded that this really wasn't intended, How is that a good design if the user does want to do something, and it doesn't happen when he tries to do it?

Hi, this is well communicated from…

Pratik Borhade commented on issue blender/blender#130051 2024-11-14 05:57:00 +01:00
Blender Ignores XKB ISO_Level3_Shift when assigned to key <RALT>

@ChengduLittleA hi, can you check on linux?

Pratik Borhade commented on issue blender/blender#130164 2024-11-14 05:46:54 +01:00
Vulkan: Adjusting window size in Vulkan backend resulting in Blender freezing (X11/Wayland)

Hi, no issues on Windows

**System Information**
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU NVIDIA Corporation NVIDIA 560.94…
Pratik Borhade commented on issue blender/blender#130200 2024-11-14 05:41:34 +01:00
Vulkan: Repeated Crashes in Sculpt Mode

Thanks.

I can send you the video if you want.

That might help. But waiting 5-10 minutes to trigger the crash is not reliable. File is also large (~500 mb). Could you narrow it down…