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Fix: GPv3: Sample weight crash
Added :D I was waiting for buildbot to finish. So I can land the PR then add both the commits in the list :)
Overlay Next: GPencil selection mode overlay from edit mode visible in sculpt mode
This would need to be written as a design proposal.
Can you do that @JulienKaspar :)
Pratik Borhade
deleted branch gpv3-sample-weightcrash from PratikPB2123/blender
2024-11-19 12:20:39 +01:00
Fix: GPv3: Sample weight crash
Pratik Borhade
deleted branch 130475-gpv3-subdivmod from PratikPB2123/blender
2024-11-19 11:53:56 +01:00
GP: Subdivision modifier need to be disabled/activated to properly show changes in viewport
Fix #130475: GPv3: Update object data after changing subdivision levels
Overlay Next: GPencil selection mode overlay from edit mode visible in sculpt mode
Hi, this is more a design decision: whether to sync "selection mode" between edit/sculpt/weight paint modes For example, in sculpt mode, it is possible to not activate any selection mode. We will…
Fix #130478: Toolbar tooltips have uncentered vertical padding
Regression: Overlay Next: Selection overlay missing GP vertex paint mode
Overlays-next is enabled by any chance?
Pratik Borhade
created branch 130478-tooltip-padding in PratikPB2123/blender
2024-11-19 10:22:50 +01:00
Crash when switch viewport rendering to wireframe if no-faces meshes exist
Could you update the steps in description? With non zero compilation subprocesses, I'm still not able to reproduce the issue
Crash when switch viewport rendering to wireframe if no-faces meshes exist
Similar crashes were fixed some time ago: #127437 / #126194 But you were able to reproduce on relatively 4.3 build so they are likely unrelated
Fix: GPv3: Sample weight crash