Pratik Borhade PratikPB2123
  • Kalyan, India
  • Joined on 2020-12-12
Pratik Borhade commented on issue blender/blender#127292 2024-10-21 12:29:41 +02:00
Cryptomattes From Compositor Break In GPU Compositor Mode

Yes, Can confirm that way

Pratik Borhade commented on issue blender/blender#127292 2024-10-21 12:23:23 +02:00
Cryptomattes From Compositor Break In GPU Compositor Mode

Sure, will check with nuke itself

Pratik Borhade commented on issue blender/blender#129266 2024-10-21 12:03:04 +02:00
GPv3: Layer masking doesn't work for grouped layers.

Fix !129291

Pratik Borhade deleted branch gpv3-vertex-brush from PratikPB2123/blender 2024-10-21 12:02:54 +02:00
Pratik Borhade created pull request blender/blender#129291 2024-10-21 11:54:57 +02:00
Fix #129266: GPv3: Layer masking doesn't work for grouped layers
Pratik Borhade commented on issue blender/blender#127292 2024-10-21 11:54:39 +02:00
Cryptomattes From Compositor Break In GPU Compositor Mode

Unfortunately no :/ I had trouble figuring out the way to download tools package on windows

Pratik Borhade created branch 129266-gpv3-mask in PratikPB2123/blender 2024-10-21 11:52:41 +02:00
Pratik Borhade pushed to 129266-gpv3-mask at PratikPB2123/blender 2024-10-21 11:52:41 +02:00
b717f8c8a8 Fix #129266: GPv3: Layer masking doesn't work for grouped layers
Pratik Borhade commented on issue blender/blender#129266 2024-10-21 10:56:00 +02:00
GPv3: Layer masking doesn't work for grouped layers.

I'll check

Pratik Borhade commented on issue blender/blender#129253 2024-10-21 10:43:28 +02:00
GPv3: Convert to Curve not working

@ChengduLittleA has a PR to convert mesh/legacy curve to GPv3: !126486 GPv3 -> legacy curve is still pending though

Pratik Borhade commented on issue blender/blender#129283 2024-10-21 10:31:24 +02:00
Face Orientation Overlay artifacts on high density meshes with older Intel GPUs

Hi, unable to confirm in 4.3:

**System Information**
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation…
Pratik Borhade created pull request blender/blender#129285 2024-10-21 09:03:48 +02:00
GPv3: Missing active vertex paint tool setting in side panel
Pratik Borhade created branch gpv3-vertex-brush in PratikPB2123/blender 2024-10-21 09:02:08 +02:00
Pratik Borhade pushed to gpv3-vertex-brush at PratikPB2123/blender 2024-10-21 09:02:08 +02:00
a77d95ded2 GPv3: Missing active vertex paint tool setting in side panel
c2816eb976 I18N: Updated UI translations from git/weblate (775b3f01b2059a456).
2e6c24c58e I18N: Enable Romanian UI translation.
387502ec53 I18N: Add Lithuanian UI translation.
33518d3039 Fix: GPv3: Drop operation crash when drag type is not node
Compare 6 commits »
Pratik Borhade commented on issue blender/blender#127808 2024-10-21 08:32:18 +02:00
A TDR has been detected. The Application must close.

wait for 4.3 if the problem still occurs.

You can try it today: https://builder.blender.org/download/daily/

Strange it works in previous version but not in 4.2 Does it happen when…

Pratik Borhade commented on issue blender/blender#127835 2024-10-21 08:12:21 +02:00
Gray Screen on startup when using dedicated graphics card

Once application is launched, make sure vulkan is active from Preferences > system > Display Graphics` then save preferences. Later you can launch normally from .exe

Pratik Borhade closed issue blender/blender#129281 2024-10-21 07:47:22 +02:00
principle bsdf not working in eevee
Pratik Borhade commented on issue blender/blender#129281 2024-10-21 07:47:18 +02:00
principle bsdf not working in eevee

Hi, this has been observed on other old AMD GPUs, see: #124984

Pratik Borhade commented on issue blender/blender#127835 2024-10-21 07:40:15 +02:00
Gray Screen on startup when using dedicated graphics card

Looks like you're having trouble to launch blender from command line, in that situation refer: https://docs.blender.org/manual/en/latest/advanced/command_line/launch/windows.html