Notes mentioned in the manual seems relevant to this issue: https://docs.blender.org/manual/en/latest/advanced/limits.html#space
Hi, thanks for the report. As far as I understand this is due to floating point precision problem when value is large. I'll mark this as duplicate of #126519
Hi thanks for the report. This has been observed by other people with hp omen laptop, see: #127835
Hi, thanks for the report. This add-on is not maintained by blender developers. Please report the issue on add-on's bug tracker
Hi, thanks for the report. I'm not able to confirm this. Could you try it with factory defaults?: File > Defaults > Load Factory Settings
We can add a check to skip calculation when curr_deform_data->limit_axis
is invalid (i.e. more than 2)
Hi, thanks for the report. Can confirm the crash
Hi, thanks for the report. Hard to say if I'm able to confirm the issue.
set Transform Orientation "Normal"
Did you change it from redo panel or the topbar?
@antoniov hi, this has been handled already in current main: 715a37b662133b4314732ec7373881c6e9928c79 You're using outdated beta build 😅. I'll close the report.
Hi, thanks for the report. Can confirm. Default value should be 0 then? 🤔
Hi, thanks for the report. AFAICS, Yiming fixed that on x11: ef1d5c629b42fad737f17e5c9eaff43dcfaf9234 @ChengduLittleA could you do that for Wayland too? :)
Hi, thanks for the report. Can confirm. AFAIK, asset browser is restricted to thumbnail display, will check.