after going to Object mode and back to Sculpt the brush does not react at all anymore
Hi, could you open a new report with necessary information. We have mixed up two different issues in…
@ISS, this is not fixed yet. There is some confusion in the discussion of your linked report. Issue is actually same as #72349 @George-R-Vieira-IV, please subscribe there to receive updates.
Hi, thanks for the report. Not sure whether I understand the issue completely. Could you expand more on report description and way to reproduce it? Also, why Howard Trickey was assigned. Did you…
Caused by 789ab9b92aff9a576a3d926583b1446827937fa9 @JosephEagar ^
Thanks for finding the workaround. BTW, can you redo crash in 3.5 build?: https://builder.blender.org/download/daily/ Please also share crash logs: https://docs.blender.org/manual/en/dev/troublesh…
I can confirm. Appears to be a regression. Bisecting...
Hi, thanks for the report. We already have report for this issue: #102009, #90039 Closing this as duplicate. Please subscribe to #90039 for updates.
Hi @Kent-Davis , thanks for the report. Same crash as reported in #104659 , #104498. Closing this report. Please subscribe to #104659 for further updates.
@georgK : Thanks to recommendation of a developer, I appended the scene to a new file and was able to render it from there without problems.
Does it mean crash is avoidable by appending the…
Stack Trace: Main Thread
imb_gpu_get_data
IMB_create_gpu_texture
image_get_gpu_texture(Image*, ImageUser*, ImBuf*, eGPUTextureTarget)
DRW_shgroup_add_material_resources
EEVEE_materials_c…
Thanks. Unable to repro the crash. Can you check it again in fresh 3.5 build?: https://builder.blender.org/download/daily/
Hi, thanks for the report. This has been fixed in master by a3c38667f0f8195ed560b32db5630ccaceb42d54 I have already added the fix in backporting list of 3.3 LTS. Fix will be available in next…
Thanks, Can you open a separate report for it. It doesn't look related to adaptive subdivision or dicing camera.
Hi, thanks for the report.
Shading Smooth an object while being in Render preview mode change the way the displacement is applied.
Unable to confirm this. Could you elaborate this issue more?
Hi, thanks for the report. Which blender version you are on? Provided steps for redoing the crash are not very clear to me. Please also upload crash logs: https://docs.blender.org/manual/en/dev/t…
Thanks for the report. I can confirm.