Raimund Klink Raimund58
Raimund Klink commented on pull request blender/blender#108232 2023-05-25 08:26:38 +02:00
Docs: Make Cycles Args visible in --help

Done

Raimund Klink created pull request blender/blender-manual#104455 2023-05-24 15:30:44 +02:00
WIP: Docs: Move info to other page
Raimund Klink created pull request blender/blender#108232 2023-05-24 15:28:27 +02:00
WIP: Docs: Make Cycles Args visible in the Docs
Raimund Klink created pull request blender/blender#108187 2023-05-23 14:27:52 +02:00
Cleanup: Clear Space in the render log
Raimund Klink closed pull request blender/blender#108140 2023-05-23 14:24:53 +02:00
Cleanup: Clear Space in the render log
Raimund Klink commented on pull request blender/blender#108140 2023-05-23 14:24:52 +02:00
Cleanup: Clear Space in the render log

Will create a new MR that is not broken.

Raimund Klink created pull request blender/blender-manual#104453 2023-05-23 13:27:55 +02:00
Cleanup: Move code block to the correct place
Raimund Klink created pull request blender/blender#108179 2023-05-23 13:05:05 +02:00
Cleanup: Move --debug-freestyle to the correct place
Raimund Klink created pull request blender/blender#108140 2023-05-22 11:50:19 +02:00
Clear Space in the Log
Raimund Klink commented on issue blender/blender#99967 2023-04-18 18:57:50 +02:00
Cycles (and sims?): Support Intel 12th Gen CPUs

We are able to set the cores in the performance tab or with -t. But if I understand correctly, the expected behavior doesn't match the actual behavior because of the different usage of the…

Raimund Klink commented on issue blender/blender#106824 2023-04-12 22:06:06 +02:00
Python script not executing in correct location in blender cli

It appears, that Python has its own STDOUT buffer that we must flush with sys.stdout.flush() to get the print with the correct timing :) Btw, the wrong order is at least till Blender 2.79 that way

Raimund Klink commented on issue blender/blender#106824 2023-04-12 21:16:32 +02:00
Python script not executing in correct location in blender cli

So, after researching, it seems like STDOUT and STDERR are not in proper order because they are buffered differently. But I don't know how to fix that

Raimund Klink commented on issue blender/blender#106824 2023-04-12 20:39:06 +02:00
Python script not executing in correct location in blender cli

Very interesting. If I run .\blender.exe -b -P 'C:\Users\raimu\Downloads\before_render_script.py' -f 1 in Powershell, everything gets displayed as it should.

PS C:\Program Files\Blender…
Raimund Klink commented on issue blender/blender#106824 2023-04-12 20:05:33 +02:00
Python script not executing in correct location in blender cli

If you enabled them before... ¯\(ツ)/¯ Use --factory-startup for clean preferences and CPU only. But please use this ticket only for related stuff. So, just the message print issue 😉

Raimund Klink commented on issue blender/blender#106824 2023-04-12 17:20:41 +02:00
Python script not executing in correct location in blender cli

Well, message printing and device selection are two different issues. For the device stuff, you should try --debug-cycles to see if the correct devices got selected.

Raimund Klink commented on issue blender/blender#106824 2023-04-12 15:17:43 +02:00
Python script not executing in correct location in blender cli

The thing is, I am currently trying to get a print before we render as well. But on the local machine, everything works as expected, but as soon as Blender gets called from our Java client, the…

Raimund Klink commented on issue blender/blender#106824 2023-04-12 11:47:37 +02:00
Python script not executing in correct location in blender cli

Can you please do a test for me? Add a script with the following content:

import bpy
print('Before Frame 1')
bpy.context.scene.render.engine = 'CYCLES'
bpy.context.scene.cycles.samples
Raimund Klink commented on issue blender/blender#106824 2023-04-12 11:25:19 +02:00
Python script not executing in correct location in blender cli

But did it work before Blender 3.5?

Raimund Klink opened issue blender/blender#106748 2023-04-09 23:47:44 +02:00
Cycles: Rendering fails with OPTIX_ERROR_PIPELINE_LINK_ERROR
Raimund Klink closed issue blender/blender#106494 2023-04-06 13:40:56 +02:00
Crash: WSL background rendering eevee crashes without more info