Just double checking, if you open
EEVEE don't work with principled BSDF.blend
and enter material preview mode, the issue will occur? Or do you need to open the file and do something else to…
Hi, thanks for the report. I'm not able to confirm this in 4.3. Could you check undo stack after pressing
ctrl c
multiple times?:Edit > undo History
Does it happen with factory…
here it is a visual representation of the previous problems in case someone need it, in regard of the problem 2, that one it is a setup i made to switch faster between a preview of a node and the…
I've an update over this, now with one of the last daily build, in a file a made over 2 incremental save it no more switch the active image in the image editor, in any kinda of a way
problem solved, it was ue to rigify addon that do that thing
then i deleted the appdata file and i imported my old data
Please try with fresh settings 😅
it does worked untill i didn't reset all my stuff back by hand in blender itself,…
then i deleted the appdata file and i imported my old data
Please try with fresh settings 😅
it does worked
now i downloaded the 4.3 without to import my old stuff from the splash screen and it started without to enable it, then i deleted the appdata file and i imported my old data at the splash screen…
Is that a build from website or using steam version?
it is from the web site
Unable to confirm this, blender opens fine without undo legacy checked if I didn't set it.
Have you used the bottom left menu -> Save Preferences?
yes i did it but it don't save the…
ok understood, I'll take it in mind for the next time, thanks for the reply.
it happens that (while using the graphic card or both gpu and cpu in the system) when i don't enter in EEVEE and i go directly in cycle it is lower the usage and it work, than i go in EEVEE and…
another thing related to this it is that some times it happen that when i switch the image, it does switch only when i run an operation like the brush size and confirm it, and some other times…