Mesh flatten toggle keymap clashes with power mode #5
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Reference: SMagnusson/light-painter#5
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The keymap is too vague with the flatten toggle, so it doesn't get picked up in favor of power mode. Could explicitly add shift set to false:
Might be worth adding a unit test that checks for clashes like this, so they're less likely to happen. Would need to be aware of which keys are used per tool, as the mesh flag tool doesn't use the size mode (which it would otherwise clash with).