forked from blender/blender
main sync #3
@ -323,7 +323,12 @@ typedef struct wmWindow {
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* left/right modifiers then release one. See note in #wm_event_add_ghostevent for details.
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* left/right modifiers then release one. See note in #wm_event_add_ghostevent for details.
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*/
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*/
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struct wmEvent *eventstate;
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struct wmEvent *eventstate;
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/** Keep the last handled event in `event_queue` here (owned and must be freed). */
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/**
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* Keep the last handled event in `event_queue` here (owned and must be freed).
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*
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* \warning This must only to be used for event queue logic.
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* User interactions should use `eventstate` instead (if the event isn't passed to the function).
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*/
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struct wmEvent *event_last_handled;
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struct wmEvent *event_last_handled;
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/* Input Method Editor data - complex character input (especially for Asian character input)
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/* Input Method Editor data - complex character input (especially for Asian character input)
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