forked from blender/blender
main sync #3
@ -1382,9 +1382,10 @@ static void uvedit_pack_islands_multi(const Scene *scene,
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FaceIsland *face_island = island_vector[i];
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FaceIsland *face_island = island_vector[i];
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blender::geometry::PackIsland *pack_island = new blender::geometry::PackIsland();
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blender::geometry::PackIsland *pack_island = new blender::geometry::PackIsland();
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pack_island->bounds_rect = face_island->bounds_rect;
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pack_island->bounds_rect = face_island->bounds_rect;
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pack_island->caller_index = i;
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pack_island_vector.append(pack_island);
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pack_island_vector.append(pack_island);
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}
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}
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BoxPack *box_array = pack_islands(pack_island_vector, *params, scale);
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pack_islands(pack_island_vector, *params, scale);
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float base_offset[2] = {0.0f, 0.0f};
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float base_offset[2] = {0.0f, 0.0f};
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copy_v2_v2(base_offset, params->udim_base_offset);
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copy_v2_v2(base_offset, params->udim_base_offset);
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@ -1423,8 +1424,9 @@ static void uvedit_pack_islands_multi(const Scene *scene,
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float matrix[2][2];
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float matrix[2][2];
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float matrix_inverse[2][2];
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float matrix_inverse[2][2];
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float pre_translate[2];
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float pre_translate[2];
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for (int i = 0; i < island_vector.size(); i++) {
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for (int64_t i : pack_island_vector.index_range()) {
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FaceIsland *island = island_vector[box_array[i].index];
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blender::geometry::PackIsland *pack_island = pack_island_vector[i];
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FaceIsland *island = island_vector[pack_island->caller_index];
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matrix[0][0] = scale[0];
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matrix[0][0] = scale[0];
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matrix[0][1] = 0.0f;
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matrix[0][1] = 0.0f;
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matrix[1][0] = 0.0f;
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matrix[1][0] = 0.0f;
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@ -1434,11 +1436,16 @@ static void uvedit_pack_islands_multi(const Scene *scene,
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/* Add base_offset, post transform. */
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/* Add base_offset, post transform. */
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mul_v2_m2v2(pre_translate, matrix_inverse, base_offset);
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mul_v2_m2v2(pre_translate, matrix_inverse, base_offset);
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/* Translate to box_array from bounds_rect. */
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/* Add pre-translation from #pack_islands. */
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blender::geometry::PackIsland *pack_island = pack_island_vector[box_array[i].index];
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pre_translate[0] += pack_island->pre_translate.x;
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pre_translate[0] += box_array[i].x - pack_island->bounds_rect.xmin;
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pre_translate[1] += pack_island->pre_translate.y;
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pre_translate[1] += box_array[i].y - pack_island->bounds_rect.ymin;
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/* Perform the transformation. */
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island_uv_transform(island, matrix, pre_translate);
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island_uv_transform(island, matrix, pre_translate);
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/* Cleanup memory. */
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pack_island_vector[i] = nullptr;
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delete pack_island;
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}
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}
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for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
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for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
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@ -1451,14 +1458,6 @@ static void uvedit_pack_islands_multi(const Scene *scene,
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MEM_freeN(island->faces);
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MEM_freeN(island->faces);
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MEM_freeN(island);
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MEM_freeN(island);
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}
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}
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for (int i = 0; i < pack_island_vector.size(); i++) {
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blender::geometry::PackIsland *pack_island = pack_island_vector[i];
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pack_island_vector[i] = nullptr;
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delete pack_island;
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}
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MEM_freeN(box_array);
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}
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}
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/* -------------------------------------------------------------------- */
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/* -------------------------------------------------------------------- */
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@ -1,6 +1,6 @@
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "BLI_boxpack_2d.h"
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#include "BLI_math_matrix.hh"
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#include "BLI_span.hh"
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#include "BLI_span.hh"
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#include "DNA_vec_types.h"
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#include "DNA_vec_types.h"
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@ -46,9 +46,11 @@ namespace blender::geometry {
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class PackIsland {
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class PackIsland {
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public:
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public:
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rctf bounds_rect;
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rctf bounds_rect;
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float2 pre_translate; /* Output. */
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int caller_index; /* Unchanged by #pack_islands, used by caller. */
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};
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};
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BoxPack *pack_islands(const Span<PackIsland *> &island_vector,
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void pack_islands(const Span<PackIsland *> &islands,
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const UVPackIsland_Params ¶ms,
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const UVPackIsland_Params ¶ms,
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float r_scale[2]);
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float r_scale[2]);
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@ -11,7 +11,6 @@
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#include "BLI_convexhull_2d.h"
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#include "BLI_convexhull_2d.h"
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#include "BLI_listbase.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_math.h"
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#include "BLI_math_matrix.hh"
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#include "BLI_rect.h"
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#include "BLI_rect.h"
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#include "BLI_vector.hh"
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#include "BLI_vector.hh"
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@ -302,7 +301,7 @@ static float calc_margin_from_aabb_length_sum(const Span<PackIsland *> &island_v
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return params.margin * aabb_length_sum * 0.1f;
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return params.margin * aabb_length_sum * 0.1f;
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}
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}
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BoxPack *pack_islands(const Span<PackIsland *> &island_vector,
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static BoxPack *pack_islands_box_array(const Span<PackIsland *> &island_vector,
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const UVPackIsland_Params ¶ms,
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const UVPackIsland_Params ¶ms,
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float r_scale[2])
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float r_scale[2])
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{
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{
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@ -351,4 +350,20 @@ BoxPack *pack_islands(const Span<PackIsland *> &island_vector,
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return box_array;
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return box_array;
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}
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}
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void pack_islands(const Span<PackIsland *> &islands,
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const UVPackIsland_Params ¶ms,
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float r_scale[2])
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{
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BoxPack *box_array = pack_islands_box_array(islands, params, r_scale);
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for (int64_t i : islands.index_range()) {
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BoxPack *box = box_array + i;
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PackIsland *island = islands[box->index];
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island->pre_translate.x = box->x - island->bounds_rect.xmin;
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island->pre_translate.y = box->y - island->bounds_rect.ymin;
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}
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MEM_freeN(box_array);
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}
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} // namespace blender::geometry
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} // namespace blender::geometry
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@ -4167,6 +4167,7 @@ void uv_parametrizer_pack(ParamHandle *handle, float margin, bool do_rotate, boo
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}
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}
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geometry::PackIsland *pack_island = new geometry::PackIsland();
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geometry::PackIsland *pack_island = new geometry::PackIsland();
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pack_island->caller_index = i;
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pack_island_vector.append(pack_island);
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pack_island_vector.append(pack_island);
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float minv[2];
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float minv[2];
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@ -4192,42 +4193,29 @@ void uv_parametrizer_pack(ParamHandle *handle, float margin, bool do_rotate, boo
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params.udim_base_offset[1] = 0.0f;
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params.udim_base_offset[1] = 0.0f;
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float scale[2] = {1.0f, 1.0f};
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float scale[2] = {1.0f, 1.0f};
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BoxPack *box_array = pack_islands(pack_island_vector, params, scale);
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pack_islands(pack_island_vector, params, scale);
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for (int64_t i : pack_island_vector.index_range()) {
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for (int64_t i : pack_island_vector.index_range()) {
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BoxPack *box = box_array + i;
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PackIsland *pack_island = pack_island_vector[i];
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PackIsland *pack_island = pack_island_vector[box->index];
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PChart *chart = handle->charts[pack_island->caller_index];
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pack_island->bounds_rect.xmin = box->x - pack_island->bounds_rect.xmin;
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pack_island->bounds_rect.ymin = box->y - pack_island->bounds_rect.ymin;
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}
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unpacked = 0;
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for (int i = 0; i < handle->ncharts; i++) {
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PChart *chart = handle->charts[i];
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if (ignore_pinned && chart->has_pins) {
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unpacked++;
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continue;
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}
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PackIsland *pack_island = pack_island_vector[i - unpacked];
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/* TODO: Replace with #mul_v2_m2_add_v2v2 here soon. */
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/* TODO: Replace with #mul_v2_m2_add_v2v2 here soon. */
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float m[2];
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float m[2];
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float b[2];
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float b[2];
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m[0] = scale[0];
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m[0] = scale[0];
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m[1] = scale[1];
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m[1] = scale[1];
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b[0] = pack_island->bounds_rect.xmin;
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b[0] = pack_island->pre_translate.x;
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b[1] = pack_island->bounds_rect.ymin;
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b[1] = pack_island->pre_translate.y;
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for (PVert *v = chart->verts; v; v = v->nextlink) {
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for (PVert *v = chart->verts; v; v = v->nextlink) {
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/* Unusual accumulate-and-multiply here (will) reduce round-off error. */
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/* Unusual accumulate-and-multiply here (will) reduce round-off error. */
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v->uv[0] = m[0] * (v->uv[0] + b[0]);
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v->uv[0] = m[0] * (v->uv[0] + b[0]);
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v->uv[1] = m[1] * (v->uv[1] + b[1]);
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v->uv[1] = m[1] * (v->uv[1] + b[1]);
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}
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}
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pack_island_vector[i - unpacked] = nullptr;
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pack_island_vector[i] = nullptr;
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delete pack_island;
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delete pack_island;
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}
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}
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MEM_freeN(box_array);
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if (handle->aspx != handle->aspy) {
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if (handle->aspx != handle->aspy) {
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uv_parametrizer_scale(handle, handle->aspx, handle->aspy);
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uv_parametrizer_scale(handle, handle->aspx, handle->aspy);
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}
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}
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Block a user