forked from blender/blender
main sync #3
@ -50,10 +50,11 @@ static void viewer_path_for_geometry_node(const SpaceNode &snode,
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modifier = nmd;
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}
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}
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if (modifier != nullptr) {
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ModifierViewerPathElem *modifier_elem = BKE_viewer_path_elem_new_modifier();
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modifier_elem->modifier_name = BLI_strdup(modifier->modifier.name);
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BLI_addtail(&r_dst.path, modifier_elem);
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}
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Vector<const bNodeTreePath *, 16> tree_path = snode.treepath;
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for (const int i : tree_path.index_range().drop_back(1)) {
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