forked from blender/blender
main sync #3
@ -900,7 +900,11 @@ static void displace_links(bNodeTree *ntree, const bNode *node, bNodeLink *inser
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if (linked_socket->is_input()) {
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BLI_assert(!linked_socket->is_multi_input());
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ntree->ensure_topology_cache();
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bNodeLink *displaced_link = linked_socket->runtime->directly_linked_links.first();
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if (linked_socket->directly_linked_links().is_empty()) {
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return;
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}
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bNodeLink *displaced_link = linked_socket->directly_linked_links().first();
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if (!replacement_socket) {
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nodeRemLink(ntree, displaced_link);
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