forked from blender/blender
main sync #3
@ -581,6 +581,10 @@ void MetalDevice::compile_and_load(int device_id, MetalPipelineType pso_type)
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thread_scoped_lock lock(existing_devices_mutex);
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if (MetalDevice *instance = get_device_by_ID(device_id, lock)) {
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if (mtlLibrary) {
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if (error && [error localizedDescription]) {
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VLOG_WARNING << "MSL compilation messages: " << [[error localizedDescription] UTF8String];
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}
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instance->mtlLibrary[pso_type] = mtlLibrary;
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starttime = time_dt();
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@ -715,7 +715,7 @@ void MetalKernelPipeline::compile()
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}
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}
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};
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if (computePipelineStateDescriptor.linkedFunctions) {
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if (linked_functions) {
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addComputePipelineFunctionsWithDescriptor();
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}
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@ -748,7 +748,7 @@ void MetalKernelPipeline::compile()
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}
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/* Add pipeline into the new archive (unless we did it earlier). */
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if (pipeline && !computePipelineStateDescriptor.linkedFunctions) {
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if (pipeline && !linked_functions) {
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addComputePipelineFunctionsWithDescriptor();
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}
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}
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@ -38,7 +38,7 @@ ccl_device_inline void gpu_parallel_sort_bucket_pass(const uint num_states,
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ccl_gpu_shared int *buckets,
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const ushort local_id,
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const ushort local_size,
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const ushort grid_id)
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const uint grid_id)
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{
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/* Zero the bucket sizes. */
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if (local_id < max_shaders) {
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@ -89,7 +89,7 @@ ccl_device_inline void gpu_parallel_sort_write_pass(const uint num_states,
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ccl_gpu_shared int *local_offset,
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const ushort local_id,
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const ushort local_size,
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const ushort grid_id)
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const uint grid_id)
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{
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/* Calculate each partition's global offset from the prefix sum of the active state counts per
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* partition. */
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@ -109,7 +109,7 @@ struct kernel_gpu_##name \
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const uint metal_global_id, \
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const ushort metal_local_id, \
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const ushort metal_local_size, \
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const ushort metal_grid_id, \
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const uint metal_grid_id, \
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uint simdgroup_size, \
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uint simd_lane_index, \
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uint simd_group_index, \
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@ -122,7 +122,7 @@ kernel void cycles_metal_##name(device const kernel_gpu_##name *params_struct, \
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const uint metal_global_id [[thread_position_in_grid]], \
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const ushort metal_local_id [[thread_position_in_threadgroup]], \
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const ushort metal_local_size [[threads_per_threadgroup]], \
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const ushort metal_grid_id [[threadgroup_position_in_grid]], \
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const uint metal_grid_id [[threadgroup_position_in_grid]], \
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uint simdgroup_size [[threads_per_simdgroup]], \
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uint simd_lane_index [[thread_index_in_simdgroup]], \
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uint simd_group_index [[simdgroup_index_in_threadgroup]], \
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@ -135,7 +135,7 @@ void kernel_gpu_##name::run(thread MetalKernelContext& context, \
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const uint metal_global_id, \
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const ushort metal_local_id, \
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const ushort metal_local_size, \
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const ushort metal_grid_id, \
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const uint metal_grid_id, \
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uint simdgroup_size, \
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uint simd_lane_index, \
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uint simd_group_index, \
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@ -3894,6 +3894,16 @@ static void filelist_readjob_all_asset_library(FileListReadJob *job_params,
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/* A valid, but empty file-list from now. */
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filelist->filelist.entries_num = 0;
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asset_system::AssetLibrary *current_file_library;
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{
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AssetLibraryReference library_ref{};
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library_ref.custom_library_index = -1;
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library_ref.type = ASSET_LIBRARY_LOCAL;
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current_file_library = AS_asset_library_load(job_params->current_main, library_ref);
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}
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job_params->load_asset_library = current_file_library;
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filelist_readjob_main_assets_add_items(job_params, stop, do_update, progress);
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/* When only doing partially reload for main data, we're done. */
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@ -3916,6 +3926,10 @@ static void filelist_readjob_all_asset_library(FileListReadJob *job_params,
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if (root_path.is_empty()) {
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return;
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}
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if (&nested_library == current_file_library) {
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/* Skip the "Current File" library, it's already loaded above. */
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return;
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}
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/* Override library info to read this library. */
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job_params->load_asset_library = &nested_library;
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