forked from blender/blender
main sync #3
@ -958,20 +958,33 @@ static void node_swap_links(bNodeLinkDrag &nldrag, bNodeTree &ntree)
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if (linked_socket.is_input()) {
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LISTBASE_FOREACH (bNodeLink *, link, &ntree.links) {
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if (link->tosock == &linked_socket) {
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if (link->tosock != &linked_socket) {
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continue;
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}
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if (link->fromnode == start_node) {
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/* Don't link a node to itself. */
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nodeRemLink(&ntree, link);
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continue;
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}
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link->tosock = start_socket;
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link->tonode = start_node;
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}
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}
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}
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else {
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LISTBASE_FOREACH (bNodeLink *, link, &ntree.links) {
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if (link->fromsock == &linked_socket) {
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if (link->fromsock != &linked_socket) {
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continue;
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}
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if (link->tonode == start_node) {
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/* Don't link a node to itself. */
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nodeRemLink(&ntree, link);
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continue;
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}
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link->fromsock = start_socket;
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link->fromnode = start_node;
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}
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}
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}
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BKE_ntree_update_tag_link_changed(&ntree);
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}
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@ -437,9 +437,6 @@ static void panel_draw(const bContext *C, Panel *panel)
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if (runtime_data->used_cpu) {
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uiItemL(layout, "Using both CPU and GPU subdivision", ICON_INFO);
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}
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else {
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uiItemL(layout, "Using GPU subdivision", ICON_INFO);
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}
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}
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}
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}
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