forked from blender/blender
main sync #3
@ -1169,9 +1169,9 @@ static void bm_face_loop_table_build(BMesh &bm,
|
|||||||
pin_offsets[i] = ldata.layers[pin_layers[i]].offset;
|
pin_offsets[i] = ldata.layers[pin_layers[i]].offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
Array<bool> need_vert_sel(vert_sel_layers.size());
|
Array<bool> need_vert_sel(vert_sel_layers.size(), false);
|
||||||
Array<bool> need_edge_sel(edge_sel_layers.size());
|
Array<bool> need_edge_sel(edge_sel_layers.size(), false);
|
||||||
Array<bool> need_pin(pin_layers.size());
|
Array<bool> need_pin(pin_layers.size(), false);
|
||||||
char hflag = 0;
|
char hflag = 0;
|
||||||
BMIter iter;
|
BMIter iter;
|
||||||
int face_i = 0;
|
int face_i = 0;
|
||||||
|
Loading…
Reference in New Issue
Block a user