forked from blender/blender
main sync #3
@ -369,8 +369,12 @@ static void mesh_merge_transform(Mesh *result,
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static Mesh *arrayModifier_doArray(ArrayModifierData *amd,
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const ModifierEvalContext *ctx,
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const Mesh *mesh)
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Mesh *mesh)
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{
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if (mesh->totvert == 0) {
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return mesh;
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}
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MEdge *me;
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MLoop *ml;
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MPoly *mp;
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