forked from blender/blender
main sync #3
@ -8781,7 +8781,7 @@ uiBut *UI_context_active_but_prop_get(const bContext *C,
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PropertyRNA **r_prop,
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int *r_index)
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{
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uiBut *activebut = ui_context_rna_button_active(C);
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uiBut *activebut = UI_context_active_but_get_respect_menu(C);
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if (activebut && activebut->rnapoin.data) {
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*r_ptr = activebut->rnapoin;
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@ -8799,7 +8799,7 @@ uiBut *UI_context_active_but_prop_get(const bContext *C,
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void UI_context_active_but_prop_handle(bContext *C, const bool handle_undo)
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{
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uiBut *activebut = ui_context_rna_button_active(C);
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uiBut *activebut = UI_context_active_but_get_respect_menu(C);
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if (activebut) {
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/* TODO(@ideasman42): look into a better way to handle the button change
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* currently this is mainly so reset defaults works for the
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@ -868,7 +868,6 @@ uiBlock *ui_block_func_COLOR(bContext *C, uiPopupBlockHandle *handle, void *arg_
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{
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uiBut *but = static_cast<uiBut *>(arg_but);
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uiBlock *block;
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bool show_picker = true;
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block = UI_block_begin(C, handle->region, __func__, UI_EMBOSS);
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@ -876,17 +875,9 @@ uiBlock *ui_block_func_COLOR(bContext *C, uiPopupBlockHandle *handle, void *arg_
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block->is_color_gamma_picker = true;
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}
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if (but->block) {
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/* if color block is invoked from a popup we wouldn't be able to set color properly
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* this is because color picker will close popups first and then will try to figure
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* out active button RNA, and of course it'll fail
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*/
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show_picker = (but->block->flag & UI_BLOCK_POPUP) == 0;
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}
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copy_v3_v3(handle->retvec, but->editvec);
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ui_block_colorpicker(block, but, handle->retvec, show_picker);
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ui_block_colorpicker(block, but, handle->retvec, true);
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block->flag = UI_BLOCK_LOOP | UI_BLOCK_KEEP_OPEN | UI_BLOCK_OUT_1 | UI_BLOCK_MOVEMOUSE_QUIT;
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UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
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