forked from blender/blender
main sync #3
@ -437,9 +437,6 @@ static void panel_draw(const bContext *C, Panel *panel)
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if (runtime_data->used_cpu) {
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uiItemL(layout, "Using both CPU and GPU subdivision", ICON_INFO);
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}
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else {
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uiItemL(layout, "Using GPU subdivision", ICON_INFO);
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}
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}
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}
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}
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